Forged Power Armor Overhaul
⚪ Last updated 2008Preview

🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #167 of 242 Armour mods in this game by downloads
📋 About This Mod
Name: Forged Power Armor Overhaul Version: 0. 1. 2 Date: 11/29/2008 Author: MeltedSteel Description =========== Complete re-balance of the Power Armors in Fallout 3 following Canon and \"common sense\". This MOD is under development regarding the \"Effects\" to add on the different Power Armors, check \"Comments\" if you want to suggest or approve changes! English and Italian language. IMPORTANT INFO: The \"Forged_Engine\" Mod is REQUIRED for avoiding any possible crash that otherwise could happen due to \"Client restriction on Effect list length\" and is INCLUDED in the File Download, remember to flag it too. Files Details ============== Forged_PowerArmor_012_ENG English version of this Mod Forged_Engine_ENG Required MOD for allowing longer Effects list on pipboy English Version Forged_PowerArmor_012_ITA Italian version of this Mod Forged_Engine_ENG Required MOD for allowing longer Effects list on pipboy Italian Version General Overview ================ All common and unique power armors of the game have been re-balanced, the logic is the following: 1. All power armor helmets give +1 Perception and from +10 to +25 AP due to integrated hud and reduce Charisma based on the \"bad look\" of the different helmets. 2. All power armor body weight sightly more then Vanilla but increase the player max weight for balancing it, if you wear a power armor is simplier to carry other power armors or heavy gear as it should be. 3. Added Fire Resistance and Energy Resistance to All Power armors and power helmets with different values based on \"my own logic TM\" and fallout canon. 4. All power armors are renamed following a more \"canon\" style and come in English and Italian version. 5. While the standard brotherood power armor (renamed T-45d MKII) and enclave power armor (renamed Advanced Power Armor MKII) and \"common\" variants are \"Jack of all trades\" the \"unique\" armor and the Tesla armor are very specialized, more details on the stat list. 6. All T-45d \"kind\" included T-51b can be repaired using eachoter. 7. Enclave Power Armor and Tesla Power Armor can be repaired using eachoter. 8. Radiation Resistance is splitted between Body and Helmet parts due to the \"filtering\" provided by the helmet. 9. Advanced Power Pack (Enclave armor backpack) is now added and work as an external power source for the armor providing more lifted weight and a bit of energy resist. Last Update Changes =================== 0. 0. 1 2008/11/27 - First Release 0. 0. 2 2008/11/28 - Minor Update 1. Power Armor helmets now give from 10 to 25 ap based on technology level. 2. T-51b Power Armor now is way better, highter Phisical dmg resitance, second better energy resist (after tesla), second better rad resist (after medical power armor), In line with others Fire Resist. 3. Advanced Power Pack included in the package, providing additional Weight lifting (+150 lbs) and a 10% of Energy resist due to tesla coils on it and just a
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- MeltedSteel
- Version
- 0.1.2
- Downloads
- 2,339
- Endorsements
- 82
- Category
- Armour
- Created
- 11/28/2008
- Updated
- 11/29/2008
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