FOOK2 RC V1 Fixes from Fookunity
⚪ Last updated 2010🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 403 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
FOOK2 Fixes. These are the small fixes released by Justin Other for FOOK2 RC V1. The updated file (24 Feb 10) includes all the listed fixes at Fookunity.
With the FOOK site down I have uploaded all the fixes for FOOK2 RC V1 I can find on my system. There is a rough read-me that I think I copied from Fookunity? I think thats most of them, I hope FOOK team don\'t mind me doing this. UPDATED FILE 24 Feb 2010: Fookunity was on line today, grabbed these fixes from their links to MediaFire while I could, has a slightly better read-me from Fookunity with this one, plus an additional fix (NVG). THIS SECOND FILE HAS THE MOST RECENT FIXES (I think? He He) Includes: Sally Fix Tranquility Lane DIK DLC Transition Fix Simm\'s Ammo Twilight Zone (Utility Tunnel) Force Start the Pitt P94-95 Fix NVG Fix BTW: I\'m not a FOOK team member just a player trying to help out.
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- FOOK Team-Justin Other
- Version
- Unknown
- Downloads
- 4,805
- Endorsements
- 156
- Category
- Gameplay Effects and Changes
- Created
- 2/22/2010
- Updated
- 2/24/2010
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