FEV - Beta 0-2

⭐ — (38 endorsements) 📥 2,610 downloads 📌 vBeta0.2 📅 3/15/2009
⚪ Last updated 2009

By PsympleJester · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/15/2009 📅 Created: 3/15/2009

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #115 of 229 Miscellaneous mods in this game by downloads

📋 About This Mod

Fully working FEV Beta 0-2.

BETA RELEASE FEV - Fallout Evolutionary Variety... The Fallout Universe now evolves as your charicter levels up... There is more Variety, at this time (3:36 AM) that is all I have to say... The detail of the Level lists in this MOD are INSANE!!!! Currently Uploading. Firstly I am going to mention the Negatives: As I am only one small boy, (relatively) I am taking a while to do everything and not everything is completed. First thing missing is Raider Levelled lists, being the hardest to have leveling level lists and also having the most equipment available to them they have been left till last. They however will be my first update and should come late tommorow evening. Secondly the melee weapons have also not yet been done because I am going to have to sort out a few more requests yet and I dont fancy doing Raider Melee level lists twice in two days. The melee weapons should be inside tommorow evenings update. Thirdly armour is not yet done however the majority of it is very simply just moving folders into place and matching up the links between meshes and textures. Fourth I have built my Esm so that every single faction will have thier own seperate weapon conditions that will also change as you level, this is all ready to be done but the Idea of imputting a vange of 4 different %s for 20 different levels on 30 guns for 5 different factions is rather overfacing... I will sit down and get this done one night but it is not the highest of my prioritees. Fith and final there are alot of \"Evolving\" weapons not in the game yet but are all planned and ready to built as soon as I get the first three done. ---- Onto the good things, what have I put in game then you must ask? I have Totally Converted (yes it really is a tatal conversion) all the leveled lists of the major factions; Outcasts, Brotherhood, Supermutants, Regulators, Talon and Enclave. As I said above melee and raiders are yet to be done but still. Each of the Factions is now Very distinct in the weapons it carries and they also are not flooded with every single weapon. The level lists have been built around a \"Time line\" of events I have built explaining why and when each of the factions get new guns. So here is the timeline: Bare with my poor everything.... I am going to get my girlfriend to check the post tomorrow I am typing this at 3:36 AM after two weeks of working around the clock with very little sleep.... Be nice... Pre Level 1: The Regulators are a slow growing group of Vigilantees attempting to Sheriff the Wasteland although thier weapons are quite limited and low tech they are determined. The Talon company are a group of ruthless Mercenarys that are in link with the Enclave, none of the other factions know it but it does give great explanation to where they get all their guns from. (Sorry if you feel this rips holes in lore for you but I think it fits perfectly. Talon are not given 1000s of high tech weapons just dec

📊 Mod Details

Game
Fallout3 Mods
Author
PsympleJester
Version
Beta0.2
Downloads
2,610
Endorsements
38
Category
Miscellaneous
Created
3/15/2009
Updated
3/15/2009

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