EBAR Prototype Suit
⚪ Last updated 2009Preview
🔍 Analysis
- 👍 4.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #40 of 242 Armour mods in this game by downloads
📋 About This Mod
Environmental Bloodflow Anti-Radiation (E.B.A.R.) suit that allows the wearer to survive in radioactive environments but also converts radiation to energy used for cell regeneration.
Version 1. 2 Update ================== Thanks to a few members that found and reported the bug! -Fixed issue with Metal Boxes displaying \"E. B. A. R. Storage Unit\". -Fixed issue with Metal Boxes containing EBAR Suit. -Fixed floating Metal Box in Super Duper Mart. -Placed EBAR suite in alternate locations due to the Metal Boxes issue. New Locations are as follows... Vault 92 - Locked away in a safe somewhere Vault 106 - Locked away in a safe somewhere National Archives Building - In the Magna Carta security safe Our Lady Hope Hospital - Locked away in a safe somewhere Robot Repair Center - In the Mechanist safe, he is trying to figure out what this suit does. Chief Gustavo in Tenpenny Tower - Unsure what this is, he is willing to part with it, for a price. What it does ========== This is by far the most complex mod I’ve ever created and after 30 hours over the course of 7 days I am extremely proud to present it to the Fallout 3 community. The E. B. A. R. Prototype Suit was a special project initiated by Dr. Frederick Jenkins shortly before the nuclear Holocaust. Originally part of the Troll Technology project, Dr. Jenkins and his team of nuclear physicists incorporated this technology that allowed radiation to be converted and cleaned by microprocessors and a special nuclear double helix atom which resulted in clean human blood. Not only did this technology clean the blood of all radiation but could use this same radiation to fuel extreme muscle and tissue regeneration. This technology incorporated with a lightweight suit created the first ever Environmental Bloodflow Anti-Radiation (E. B. A. R.) prototype. Several of these suits were created shortly before the nuclear fallout and it remains unclear exactly how many however we do know of several suits residing in the following locations... Wheaton Armory - Basement locked behind massive security measures. Megaton Armory - Lucas Simms does not know the function of this suit. Super-Duper Mart - Locked in the computer controlled storage room. Robot Repair Center - The Mechanist is trying to figure out what this suit does. Rivet City Marketplace - Seagraves Holmes storage chest, he does not know what it does. Chief Gustavo in Tenpenny Tower - Unsure what this is, he is willing to part with it, for a price. E. B. A. R. Prototype Suit stats Price: 3000 Weight: 8. 0 lbs. Armor Resistance: 10 Special: Nobody alive is trained to use this suit. It will be up to you to increase your Medical and Scientific knowledge to properly research the suits functions. Upon getting your Med to 80 and your Science to 50, at level 8 you can select the E. B. A. R. Training perk, from then on when wearing this suit you will be immune to radiation AND whenever you are in a radioactive environment the suit will heal ALL wounds over time. Items used to repair the E. B. A. R. Prototype Suit ALL Radiation Suits (including Advanced) Fission Battery Fusion Pulse Charge Sensor Module Surgical Tubing
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Zer0Morph and Gaijune
- Version
- 1.2
- Downloads
- 4,097
- Endorsements
- 168
- Category
- Armour
- Created
- 6/8/2009
- Updated
- 6/11/2009
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