DLC AdBlocker

⭐ ⭐ (201 endorsements) 📥 5,463 downloads 📌 v2.1 📅 8/28/2019
⚪ Last updated 2019

By vasiD · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/5/2019 📅 Created: 8/28/2019

🔍 Analysis

  • 👍 3.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #193 of 217 Miscellaneous mods in this game by downloads

📋 About This Mod

Prevents the DLC from displaying pop-up messages, and delays the DLC quests from starting until you interact with them.

Are you tired of those annoying pop-up ads announcing the DLC to you?

Are you sick of getting quests the second you step outside of the vault?

Well then you need an AdBlocker!

This mod is simple, it removes the annoying pop-up messages from the DLC and prevents their quests from starting until the player has interacted with them. In the case of The Pitt and Operation: Anchorage the player will receive their radio broadcasts while exploring the wasteland near their location, and the broadcasts can be listened to in order to start the quests, as for Mothership Zeta and Point Lookout these quests will start when you encounter their starting points in the world requiring a bit of exploration to find them. And of course Broken Steel will no longer tell you that you can reach level 30 (though you of course still can). This way all the DLC quests require some interaction from the player to start and they also become rewards for diligent exploration.

Q: Why would I use this instead of DelayDLC or Pop-Up Blocker?

A: I really like both of those files and have used them both for various playthroughs, however both files are guilty of having dirty edits (something that seems easy to accidentally get in any file editing the DLC without careful editing in FO3Edit) and are a little outdated. This mod has been made extremely clean and small with only a few changes being made to the scripts that start the DLCs, the starting Quests for the DLCs, and one Dialogue Topic, and has no dirty edits. Everything is done through scripting or quest changes both of which are very self contained and unlikely to cause conflicts. Also where necessary this mod has used the Updated Unofficial Fallout 3 Patch as a base for it's changes meaning it's fully compatible with it. Finally this is a single ESP file with all the DLCs covered instead of how those mods handled it with an ESP for each DLC (if there is demand I may offer a divided up version later).

Q: Why would I use this instead of Refurbish DLC?

A: This mod has recently been brought to my attention and I like the concept a lot though have never used it. I'd suggest my mod if you're looking for something very light and script driven for minimal conflicts.

Q: How exactly does the DLC trigger?

A: With the new version the radio signals for The Pitt and Operation: Anchorage now activate when you enter a specific area on the map near the regions where the quests are, listen to the message and you will get the quest, or you can also just proceed to where the quests start and they will start automatically. For The Pitt the radio will activate anywhere northwest of Germantown, for Operation Anchorage the radi

📊 Mod Details

Game
Fallout3 Mods
Author
vasiD
Version
2.1
Downloads
5,463
Endorsements
201
Category
Miscellaneous
Created
8/28/2019
Updated
12/5/2019

🔧 How to Install Fallout 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

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