Camp Meridian
⚪ Last updated 2012Preview

🔍 Analysis
- 👍 5.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 26 Player Homes mods in this game by downloads
📋 About This Mod
...gone camping
Camp Meridian - A Prototype for a Weatherproof Roof
I started work on this mod concept nearly two years ago and in frustration left it, came back to it recently, and have been working diligently to complete it. This is my final testing model which you are welcome to try or use as a way station for yourself in-game.
- []Intent: To stop the rain from falling through the roof of housing mods made in exterior cells. []Test subject: A small and commonplace wasteland tent (which btw I've since decked out and now it's a damned nice, small and commonplace wasteland tent) []Result: Can't be done of course :o in an exterior cell anyway, game properties as they are, but the desired result can be achieved with trickery and deception... I mean ~ illusion. []The effect: Allows the use of weather mods, keeps you warm and dry inside when it rains or snows outside, and allows you to look through windows or doors to the outside (or outside to inside for that matter) at the same time. []A subjective opinion: Using Skingrad's "Enhanced Weather" as one possible accompanying mod, the hours I've spent at Camp Meridian have been the most immersive moments I've ever experienced in the game. []Future application: Due to certain visual limitations this approach will probably work best in a limited fashion for specially designed rooms and exteriors in a much larger scale model. (My very next project for FNV as it turns out will use this application. Be looking for it: "Rancho Villa" - coming in late April or early May 2012. It's a monster...though still lore mind you.)
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- Installation:
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- Nothing different here. Unzip and place meshes, textures, and esp file in your Fallout3/Data folder. There shouldn't be any overwrite necessary but do so if asked.
- Checkmark and validate in FOMM.
- I'll call this file v1 in case of the need for an update. I'm not planning on one unless you turn up something really awful I may have possibly missed. Your feedback will be required in that instance...and humbly requested in all others.
- *New esp update makes a few corrections for unique identifiers. You still need the original file and then overide the esp with this update. Many, many thanks go to Freddy Farnsworth for doing the work on this while I'm off playing in the mojave. You can find his name in the comments section here and everywhere els
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- gary62
- Version
- v1
- Downloads
- 2,462
- Endorsements
- 129
- Category
- Player Homes
- Created
- 3/25/2012
- Updated
- 4/3/2012
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