Army Truck - Drivable player home
⚪ Last updated 2012Preview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #116 of 217 Miscellaneous mods in this game by downloads
📋 About This Mod
A fully mobile truck based on J3X\'s motorcycle. No more running to Megaton/Tenpenny tower whenever you want to store gear or sleep!
Name: Drivable truck - Player home Version: Beta Author(s): oneguy090, original mod by J3X and remade by alexkidd62 Work on this mod has been discontinued. You may download it but it still contains a few bugs. You can also modify and/or port this mod without asking me for permission. Thanks for all the downloads! Description =========== NOTE: YOU MUST HAVE YOUR WEAPON DRAWN TO DRIVE THE TRUCK NOTE 2: THIS MOD REQUIRES FOSE NOTE 3: THE TRUCKS ARE DRIVABLE ONLY IN 1ST PERSON This mod adds multiple lore-friendly trucks to the Capital Wasteland. You can drive them and they all have an interior where you can sleep, store drinks/food, ammo, weapons etc. You think an area is too dangerous for Dogmeat? Tell him to wait in the truck! Found a Fatman but it\'s too heavy to carry with all of your other items? Put it in the truck! And did I mention the truck has a light switch? gasp! This is still a beta version but most of the features work and I am openly accepting suggestions. Please read the \"Known Issues/Bugs\" section to see if a bug you may be experiencing is listed and if it isn\'t, post a comment. Details ======= Instructions for driving can be found on a note which will be automatically added to your inventory if you have successfully installed the mod. The trucks can be found at these locations: Evergreen Mills Smith Casey\'s garage Fort Bannister Wheaton Armory Installation ========= 1. Download and install the latest version of FOSE 2. Download and install CRAFT 3. Download and install http://fallout3.nexusmods.com/mods/6005 4. Download and install http://fallout3.nexusmods.com/mods/6194 5. Download and install this mod 6. Delete \"Vechile_sit.kf\" in Data\\meshes\\MotorCycleRemake Future versions will require CRAFT, because I intend to replace flamer fuel with actual gas canisters scattered around the world in leveled lists. To-do ======= 1. Replace flamer ammo as fuel with jerry cans, add them to leveled lists and make them craftable. 2. Make the trucks more varied with different interiors and exteriors, suited to each player\'s needs like cargo trucks, transport trucks, residential trucks... 3. Create a quest so the player needs to repair the truck with junk items to be able to drive it. 4. Add NPCs that would hitch rides or attempt to steal from the truck. 5. Add additions to the inside of the truck like a workbench, etc. 6. Make armor (maybe with multiple themes?) for the truck that could be crafted at a workbench. 7. Add ability to add extra trailers to some trucks for extra storage, companion barracks and maybe even a prison of sorts for captured raiders. Known Issues or Bugs ==================== -the trucks are missing textures solved -after selecting \"Drive\" the player is in third person mode and has to press \"H\" and then the POV key to properly drive - the steering wheel doesn\'t turn while driving (this probab
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- oneguy090
- Version
- Beta1
- Downloads
- 9,586
- Endorsements
- 157
- Category
- Miscellaneous
- Created
- 8/23/2012
- Updated
- 8/24/2012
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