All quest and vanilla perks

⭐ — (33 endorsements) 📥 1,020 downloads 📌 v1 📅 12/22/2009
⚪ Last updated 2009

By davnat · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/24/2009 📅 Created: 12/22/2009

🔍 Analysis

  • 👍 3.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #284 of 437 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

update: removed Pa\'s Fishing Aid from ALLPerks3. PointLookOutGoodies.esp, for was not working properly..... added an optional seperate esp that will activate Pa\'s Fishing Aid and make it work properly... All quest and vanilla perks from fallout 3 and its dlc\'s unlocked. Quest perks, from Vanilla and all 5 dlc\'s are unlocked at level 1..... WARNING:only choose a quest perk when leveling up if you are completely finished with the quest corresponding to it...(the quest for the perk is stated in the small description when leveling up). WHY add quest perks? Because I hated the fact that certain perks are obtained through a quest which has a bad ending (\"Oasis\" anyone??) or if you made a mistake or whatever.... The regular perks of vanilla and all 5 dlc\'s are unlocked at level 3 but all requirements are still there---just to balance things out... WHY? So faster way to create your own unique character or whatever as soon as exiting the vaylt............ THIS esp \"ALLPerks3. PointLookOutGoodies.esp\" was my edit on a mod \"Point Lookout Goodies\" by explosivo666 (if interested, follow this link; http://www.fallout3nexus.com/downloads/file.php?id=7307 ). All I did was remove Shotgun Diplomacy perk which is given by Pa\'s Fishing Aid shotgun for shooting 10 people with it, and collecting the pellets from their corpses. I didn\'t like it.... But everything else in that mod was kept tHe same, so ALL credit goes to explosivo666 for his work. That esp ADDS perks that were Originally left out by Bethesda, so includes; Mirelurk Ecology perk(you need to read the book found in the Black Hall Manor or pick it in level up but do not get book), Gray Matters perk (pickup the brain jar at the end of Point Lookout main quest or pick it in level up but do not get jar), Swing For The Fences perk (kill 10 humans with an axe, any axe, at any time or pick it in level up, although game might crash if using axe), (Also fixes or enhances Punga fruit now respawns every 3 days. You get the number of Fruits hanging from a Punga plant instead of just 1 ---by explosivo666) AND I added the point lookout official 3 perks unlocked in level up for you to choose from ... SO ALL THESE 6 PERKS from Point lookout ARE BEST GOTTEN BY FULLFILLING THEIR REQUIREMENTS/QUEST-ISH (???) to avoid any crashes... Also adds weapons that were Originally left out so includes; Pa\'s Fishing Aid (unique Double Barrel Shotgun) on the table in the covered bridge in Point Lookout, and Fireman\'s Axe (unique Axe)in Motel Office, on the wall behind the counter in Point Lookout. install; (ALL DLC required) just place esp in fallout data directory and follow load order... Fallout.esm (DLCs) ... ... ... ALLPerks1. Mothership Zeta.esp ALLPerks2. QuestPerks Pitt-.esp ALLPerks3. PointLookOutGoodies.esp ALLPerks4. Broken steel.esp ALLPerks5. Vanilla&Quest with DLC OA Unlocked.esp check them in the above order..... Permi

📊 Mod Details

Game
Fallout3 Mods
Author
davnat
Version
1
Downloads
1,020
Endorsements
33
Category
Gameplay Effects and Changes
Created
12/22/2009
Updated
12/24/2009

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