A Save House

⭐ — (13 endorsements) 📥 362 downloads 📌 vv1 📅 2/11/2010
⚪ Last updated 2010

By Comicboy00 · Buildings

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/11/2010 📅 Created: 2/11/2010

🔍 Analysis

  • 🏆 #37 of 220 Buildings mods in this game by downloads

📋 About This Mod

✅ SaveHouse- V1. 0
✅ Clean save house
✅ BY Comicboy00
✅ Special Thanks to Arwen for the idea and instructions-
✅ Some mods require a clean save when you uninstall them or when you upgrade to a newer version.
✅ Follow these steps:

A small clean cell near Megaton used for clean saves

  • SaveHouse- V1. 0
  • Clean save house
  • BY Comicboy00
  • Special Thanks to Arwen for the idea and instructions-
  • Some mods require a clean save when you uninstall them or when you upgrade to a newer version.
  • Follow these steps:
  • 1.) It is generally best to go to an interior cell, and smaller cells are best. An interior cell is apparent because you have a loading screen when you \"open\" the door from the outside (such as when you enter most buildings).
  • 2.) Save your game to a new save slot (do not overwrite an earlier save) and quit the game.
  • 3.) Uninstall the mod.
  • 4.) Start the game and load your last saved game.
  • 5.) After the game full loads, make a new save (do not overwrite an earlier save) and quit the game.
  • 6.) If you\'re upgrading the mod that you uninstalled, you can now install the new version.
  • 7.) Start the game and load your previous saved game.
  • 8.) Just to be safe: make one more new save (do not overwrite an earlier save).
  • 9.) That\'s it!
  • ------Description-------
  • I used this small interior cell to do clean saves for my mods. It is in a sewer right by Megeton In case there is not one out there I have added this for anyones use.
  • check my house mod
  • http://www.fallout3nexus.com/downloads/file.php?id=10820
  • ------Location-------
  • The entrance is located just down the path between Spingvale and Megaton -- no big deal to get in -- just get the key note from the mailbox
  • ------Installation-------
  • Add the contents of this file into the C:\\Program Files\\Bethesda Softworks\\Fallout 3\\Data folder.
  • Activate the \"Home101\" plug-in in FOMM or Data Files in the Fallout 3 Launch Screen.
  • I recommend the installation and use of ArchiveInvalidation Invalidated to avoid any problems with textures.
  • http://www.fallout3nexus.com/downloads/file.php?id=944
  • ------Uninstall-------
  • Uncheck and Delete the Plug in File named \"TheSaveHouse.esp\" from the C:\\Program Files\\Bethesda Softworks\\Fallout 3\\Data folder.
  • ------Updates-------
  • V1. 0
  • none coming
  • -------Features-------
  • Just a clean small interior cell.
  • ------Future plans-------
  • check my house mod
  • http://www.fallout3nexus.com/downloads/file.php?id=10820
  • and next mod --- OLD Carl\'s bar and grill to learn some questing and NPC skills
  • ------Credits-------
  • Special Thanks to Arwen for the idea and instructions
  • _Thanks Nexus for hosting these mods
  • and thanks Bethesda for a super Game and Mod program
  • ==========Use==========
  • If you want to use this mod or parts of it publicly be my guest

📊 Mod Details

Game
Fallout3 Mods
Author
Comicboy00
Version
v1
Downloads
362
Endorsements
13
Category
Buildings
Created
2/11/2010
Updated
2/11/2010

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