A Save House
⚪ Last updated 2010Preview

🔍 Analysis
- 🏆 #37 of 220 Buildings mods in this game by downloads
📋 About This Mod
✅ SaveHouse- V1. 0
✅ Clean save house
✅ BY Comicboy00
✅ Special Thanks to Arwen for the idea and instructions-
✅ Some mods require a clean save when you uninstall them or when you upgrade to a newer version.
✅ Follow these steps:
A small clean cell near Megaton used for clean saves
- SaveHouse- V1. 0
- Clean save house
- BY Comicboy00
- Special Thanks to Arwen for the idea and instructions-
- Some mods require a clean save when you uninstall them or when you upgrade to a newer version.
- Follow these steps:
- 1.) It is generally best to go to an interior cell, and smaller cells are best. An interior cell is apparent because you have a loading screen when you \"open\" the door from the outside (such as when you enter most buildings).
- 2.) Save your game to a new save slot (do not overwrite an earlier save) and quit the game.
- 3.) Uninstall the mod.
- 4.) Start the game and load your last saved game.
- 5.) After the game full loads, make a new save (do not overwrite an earlier save) and quit the game.
- 6.) If you\'re upgrading the mod that you uninstalled, you can now install the new version.
- 7.) Start the game and load your previous saved game.
- 8.) Just to be safe: make one more new save (do not overwrite an earlier save).
- 9.) That\'s it!
- ------Description-------
- I used this small interior cell to do clean saves for my mods. It is in a sewer right by Megeton In case there is not one out there I have added this for anyones use.
- check my house mod
- http://www.fallout3nexus.com/downloads/file.php?id=10820
- ------Location-------
- The entrance is located just down the path between Spingvale and Megaton -- no big deal to get in -- just get the key note from the mailbox
- ------Installation-------
- Add the contents of this file into the C:\\Program Files\\Bethesda Softworks\\Fallout 3\\Data folder.
- Activate the \"Home101\" plug-in in FOMM or Data Files in the Fallout 3 Launch Screen.
- I recommend the installation and use of ArchiveInvalidation Invalidated to avoid any problems with textures.
- http://www.fallout3nexus.com/downloads/file.php?id=944
- ------Uninstall-------
- Uncheck and Delete the Plug in File named \"TheSaveHouse.esp\" from the C:\\Program Files\\Bethesda Softworks\\Fallout 3\\Data folder.
- ------Updates-------
- V1. 0
- none coming
- -------Features-------
- Just a clean small interior cell.
- ------Future plans-------
- check my house mod
- http://www.fallout3nexus.com/downloads/file.php?id=10820
- and next mod --- OLD Carl\'s bar and grill to learn some questing and NPC skills
- ------Credits-------
- Special Thanks to Arwen for the idea and instructions
- _Thanks Nexus for hosting these mods
- and thanks Bethesda for a super Game and Mod program
- ==========Use==========
- If you want to use this mod or parts of it publicly be my guest
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Comicboy00
- Version
- v1
- Downloads
- 362
- Endorsements
- 13
- Category
- Buildings
- Created
- 2/11/2010
- Updated
- 2/11/2010
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