A Place to Stay

⭐ — (22 endorsements) 📥 656 downloads 📌 v1.0 📅 3/20/2010
⚪ Last updated 2010

By Princess Stomper · Buildings

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/20/2010 📅 Created: 3/20/2010

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #77 of 304 Buildings mods in this game by downloads

📋 About This Mod

A modular series of player homes for use with each DLC. Requires (respectively) The Pitt, Mothership Zeta, Operation Anchorage and Point Lookout. Note: the Broken Steel home does not require the expansion since it uses the existing Citadel

Fallout 3 A Place to Stay by Princess Stomper ************************************************************** 1. Installing the Plugin To install the plugin, unzip the .esp file into the Fallout 3/Data directory *********************************************************** 2. Playing the Plugin From the Fallout 3 Launcher, select Data Files and check the box next to the A Place to Stay ….esp file according to which file(s) you would like to use. *********************************************************** 3. Save Games This plugin will not invalidate your old saved games. If you save your game while this plugin is loaded, you may encounter error messages when you reload the saved game without the plugin. But you will be able to continue on with the original game. ************************************************************* 4. What It Does A PLACE TO STAY IN ANCHORAGE (cell: ajwDLC02PlayerBunk) Adds a cell accessible through a hatch under the Command Tent. The tent-shaped enclosure is a basic home. Since health and ammo are replenished through in-game facilities I did not consider it necessary to add the lab, infirmary, workbench etc. A PLACE TO STAY IN THE PITT (cell: ajwThePittHouse) Adds a new cell called ‘Marketside Loft’ upstairs from Midea’s Quarters in The Pitt marketplace, accessed by a ladder The cell is a one-room apartment comprising well-rested bunk bed desk/eating area workbench infirmary/lab pet dog ‘Jake’ kitchen area with sink, oven and fridge screened off toilet cabinets and footlocker A PLACE TO STAY FOR BROKEN STEEL (cell: CitadelBRing) Cleans up a previously ruined room in Citadel Room B. This “new” room, accessible through an internal door in the dormitory area, comprises: well-rested double bed and floor sleepmarker desk/living area infirmary/lab/jukebox toilet and sink cupboards and footlocker No workbench is included since there’s one near there anyway. A PLACE TO STAY IN POINT LOOKOUT (cell: ajwDLC04PlayerShack) Converts a ruined building near the Homestead Motel into a functional shack, including well-rested double bed living area Workbench infirmary/lab/radio bathroom kitchen storage A PLACE TO STAY ON MOTHERSHIP ZETA (cell: ajwZetaHomeCell) Adds a new small teleporter to the bridge, leading to a small cell with two rooms aboard Mothership Zeta. Living room Teleporter to bridge “Laboratory Control” – alien control with My First Lab script “Infirmary Control” – alien control with My First Infirmary script Containers for storage and food Table and chairs in alien style Spectacular views Bedroom Two statis chambers – A scaled-down Vault

📊 Mod Details

Game
Fallout3 Mods
Author
Princess Stomper
Version
1.0
Downloads
656
Endorsements
22
Category
Buildings
Created
3/20/2010
Updated
3/20/2010

🔧 How to Install Fallout 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.

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