A Devils Wish
⚪ Last updated 2013Preview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #26 of 117 Quests and Adventures mods in this game by downloads
📋 About This Mod
Adds a new quest to Fallout 3 called A Devils Wish with its own unique storyline that is told by the fully voiced characters within the mod. Discover the new uniquely scripted enemy types, boss fights, puzzles, platforming, explorable cells
>>>>> UPDATE <<<<< A video walkthrough of the entire mod is now available under the videos tab. >>>>> DESCRIPTION <<<<< Adds a new quest to Fallout 3 called “A Devil’s Wish” with its own unique storyline that is told by the fully voiced characters within the mod. Discover and be challenged by the new uniquely scripted enemy types, boss fights, puzzles, platforming, explorable cells and world spaces, and psychic powers that you will unlock as you play though this quest. >>>>>> WHAT THIS MOD ADDS <<<<< New uniquely scripted enemy types and boss fights New explorable cells and world spaces Puzzles Platforming New unique characters and NPCs New unique weapons Psychic powers A new quest with its own unique storyline Over 400 lines of dialog Fully voiced and lip-synched characters >>>>> STORYLINE <<<<< “A Devil’s Wish” is an original and complex story that is a combination of science fiction, the supernatural, and politics. Your character will become an essential part of this story in which the choices and actions that you make can alter how the story plays out. The quest begins at the Bavaria Hotel in Chevy Chase after getting the key to the hotel from Lt. Reynolds. If Lt. Reynolds happens to be killed before talking to him, the quest will still be activated after finding a note next to the fuse box in the basement of the hotel. Just make sure you get the key off of his body first. >>>>> BOSS FIGHTS <<<<< Boss fights are heavily scripted to make them fast paced, intense, challenging, and tricky. Some are even multi-staged and become progressively more difficult throughout the fight. Every boss that you manage to defeat will unlock a new psychic power. It’s recommended that to have a high leveled character before taking on these bosses. >>>>> PSYCHIC POWERS <<<<< The psychic powers in this mod are unlike any weapons or abilities that one would normally use in Fallout 3 and it is important to learn and understand how these psychic powers work in order to achieve the best experience from this mod. Keep in mind, that psychic powers play a major rule in the story and gameplay of this mod. Not only will your character unlock these powers but most of the enemies and bosses will have their own powers as well. Let’s begin with how the psychic powers should be used. Rather than equipping the psychic powers as weapons, they are instead consumables that are activated when consumed. This allows one to simply hotkey their powers so that they can be use along with their weapon of choice. Psychic powers also do not use ammo so they can be used infinitely. However, they use Action Points (AP) instead. This means that one can only use their powers if they have a sufficient amount of AP. Note: That some powers may require a maximum of at least 100 AP in order to use which may result in some low level characters not being able to use them. It’s recommended to have the “Action Boy/Girl” perk before playing
📊 Mod Details
- Game
- Fallout3 Mods
- Author
- Devilswish182
- Version
- N/A
- Downloads
- 42,814
- Endorsements
- 1,349
- Category
- Quests and Adventures
- Created
- 1/12/2013
- Updated
- 1/20/2013
🔧 How to Install Fallout 3 Mods
Download from Nexus Mods.
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