ZP's Frost and Shock
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #73 of 76 Visuals and Graphics mods in this game by downloads
📋 About This Mod
!!! READ THE BLOODY DESCRIPTION !!!
I DON'T KNOW ENGLISH WELL, SORRY FOR THAT.
I base my mods on Qrsr's Dark Commonwealth mod, that's why they are the way they are.
Mods are overhauled vanilla files. They are not things made from scratch with precision and care, they are things created using a hammer with total amateurism. I like the vanilla style and therefore I want to capture the vanilla feeling.
I don't have time (real life consequences), so I probably won't answer questions like "how to install a mod" or "why is a mod the way it is"... I'll probably not answer anything at all. Mods are what they are - "take it or leave it".
There are smarter people than me out there in the Nexus universe, if they think I've done something wrong, please tell me what it is and how to correct it.
My "RIG":
AMD Ryzen 5 2600 Six-Core Processor, 3400 Mhz
Nvidia GeForce GTX 1060 6GB
16GB DDR4 RAM
I have a downgraded FO4 NG version.
I play FO4 at a resolution of 1920x1080 on ULTRA.
ZP's Frost and Shock:
The mod redoes shock and frost effects plus some little things like a spark when hitting metal. The mod also treats the teleport effect, cryo and pulse grenade explosions. This took me longer than I thought because of:
THE PROBLEM:
There is one thing that was bugging me, but since I ruled everything out and it appears in vanilla, it's probably a mesh problem. 1 type of lousy particle has a very faintly visible square around it, no, it's not alpha chanell, because I replaced that texture with a texture that didn't have problems and the square was there. It would be good if someone could fix it, I'm not capable of that.
Pulse Grenade explosion - Data\Textures\Effects\EBitsGlowyBits01Atlas. DDS
You won't see it during the game, I noticed it only during the test where I stop the animations in the game and look at everything closely.
ZP's Fire and Smoke and ZP's Frost and Shock share some textures, it doesn't matter which mod overrides which.
I even have one texture in ZP's Storm - lightning.
Lightning - I've tried all kinds of lightning, but the system is set for the way they are in the game, anything realistic looks bad.
I'm praying to Atom that it all works as it should, because I haven't tested everything - there's a lot in the game. If I saw correctly, CC content also uses these textures. Therefore, if you see something off, please report it.
23/10/2024 UPDATE - fixed teleport artefact and uploaded versions without gradient textures (possible compatibility with other mods) - there is a visible but small difference, choose the one you want.
26/10/2024 UPDATE - small update for the Institute reactor - see pictures. This tex
ZP's Frost and Shock is a visual overhaul mod that reworks and increases the quality of frost and shock effects. With 491 endorsements and over 151,000 downloads, it's a popular choice for players seeking enhanced spell visuals. Last updated in October 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 491 endorsements and 151k downloads — clearly doing something right.
- Directly improves two of the most used spell types, making combat feel more impactful.
- Lightweight visual upgrade that doesn't touch gameplay mechanics.
⚠️ Cons
- Only covers frost and shock; fire and other effects are left untouched.
- Last updated in October 2024 — may not be compatible with future game patches.
For Skyrim players who want their frost and shock spells to look better without overhauling the entire magic system. If you're a mage build enthusiast or just love casting sparks and ice spikes, this is a quick visual win. Skip if you're looking for gameplay changes or a comprehensive magic overhaul.
💡 Beginner Tips
- If you're using a mod manager like Vortex or Mod Organizer 2, just download and install — it's a simple drop-in.
- Load order shouldn't matter much for a visual effect mod, but place it after other magic overhauls to ensure its textures take priority.
- Check the mod's posts section for any compatibility notes with popular magic mods like Ordinator or Apocalypse.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- zlostnypopolnik
- Version
- 011
- Downloads
- 151,242
- Endorsements
- 491
- Category
- Visuals and Graphics
- Created
- 10/21/2024
- Updated
- 10/26/2024
🔧 How to Install Fallout 4 Mods
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