Windmill Shack Power Patch for Sim Settlements Mega Pack Year 2 (MPY2)

⭐ — (92 endorsements) 📥 1,685 downloads 📌 v0.1 📅 12/31/2019
⚪ Last updated 2019

By snarkhunter · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/31/2019 📅 Created: 12/31/2019
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 127 Patches mods in this game by downloads

📋 About This Mod

Fixes MPY2 Windmill Shack so it generates power as intended, instead of consuming it.

This patch adds the missing power generation feature back to Sim Settlements Mega Pack Year 2 1. 0. 2a Windmill Shack. Now provides 10/30/50 power at L1/L2/L3.

Requires Mega Year Pack 2 1. 0. 2a to be installed.

Not needed if Sim Settlements - Ruined Homes and Gardens Add-on 4. 1. 2 or later is installed, since the fully functional Windmill Shack in that addon will override the MPY2 version.

This is a temporary solution until such time as the problem is fixed in a newer update of Mega Pack Year 2.

📊 Mod Details

Game
Fallout 4 Mods
Author
snarkhunter
Version
0.1
Downloads
1,685
Endorsements
92
Category
Patches
Created
12/31/2019
Updated
12/31/2019

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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