Weapon Sounds Replacer - F4 Resound Project
🟡 Updated this year⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #22 of 46 Audio - SFX mods in this game by downloads
📋 About This Mod
So, this mod comes in two versions - Replacer and Patch. I recommend using the Patch, since the Replacer is lower quality than the original FO4RP
What they actually do:
1) Replacer (larger file size, no requirements) - repackages sounds from FO4RP into the vanilla structure, overriding vanilla sounds while trying to preserve the variety of the original FO4RP mod
2) Patch (smaller file size, requires FO4RP) - patches the original mod so that automatic fire uses a looping file, like in vanilla (in the original mod, each shot is processed separately, which causes a bug when firing in third person)
Note that if you use weapon mods with custom sounds, you can always match their volume to FO4RP in the in-game audio settings
More details:
Originally, this mod was made to repackage weapon sounds from the amazing FO4RP mod as a replacer, with the author’s permission. Now it has a second version that simply patches the original mod to eliminate the unstable third-person fire-rate issue caused by each shot being processed separately
After some time spent testing, I realized that fully replacing the vanilla sound structure is almost impossible - it’s a confusing mess, and many NPC weapons use the same sounds, which becomes very noticeable when weapon sounds differ a lot. I found a new solution: I made a patch for the original mod that replaces ONLY the player’s automatic fire sounds with sounds in a different format, so the fire rate does not change when firing in third person (it speeds up when entering ADS and slows down while crouching). The huge advantage of this approach is that all the other carefully designed variety from the main mod remains intact
The fire rate will still change anyway, because third person is broken in this game. Vanilla-style packaged automatic fire sounds merely allow this to be masked, the same way vanilla does. In fact, that was the main goal of my replacer
Mods recommended by ReeseSFX:
Reverb and Ambiance Overhaul
Persistent Volume Sliders
(Install before FO4RP)
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Weapon Sounds Replacer - F4 Resound Project repackages weapon sounds from the FO4RP mod, offering a simple replacer or a patch for the original mod. It changes the format of the player's automatic fire sounds to fix the third-person fire-rate bug. With 136 endorsements and 17,389 downloads, it's a niche audio fix for Fallout 4 players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fixes a real bug: the third-person fire-rate bug that affects automatic weapons.
- Solid community trust with 136 endorsements and over 17k downloads.
- Flexible install: use it as a standalone replacer or as a patch for FO4RP.
⚠️ Cons
- Only affects automatic fire sounds; if you want broader sound overhauls, this is narrow.
- Requires the original FO4RP mod for the patch option, adding a dependency.
For Fallout 4 players who use the FO4RP mod and are annoyed by the third-person fire-rate bug. Also for audio modders who want a quick sound replacer without the full FO4RP package. Skip if you don't care about third-person audio sync or don't use automatic weapons.
💡 Beginner Tips
- If you use the patch option, make sure FO4RP is installed first and load this mod after it.
- Test in third-person view with an automatic weapon to confirm the fire-rate fix works.
- If you're not using FO4RP, choose the simple replacer option to avoid dependency issues.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- ReeseSFX
- Version
- 2.11-2.1.0
- Downloads
- 17,389
- Endorsements
- 136
- Category
- Audio - SFX
- Created
- 11/14/2025
- Updated
- 5/29/2026
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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