Vault-Tec Workshop Overhaul
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 15 Weather and Lighting mods in this game by downloads
📋 About This Mod
UPDATE 3. 1
- []Added 90 snap locations. The stairwells now support snapping, and each room has these snap points around the ceiling for the new spotlight. There are also more snap locations inside the atrium for the regular wall lights. []Changed the fluorescent ceiling light to an omni-light. Version B retains the spotlight, but with a wider arch. []General file cleaning and housekeeping (renamed nodes, removed unwanted nodes).
Why did you create this mod?
I just wanted to create a Vault like Vault 81 - nothing more, nothing less. The lights were the first glaring issue, so I set out to fix those. All of the values I've used for the lights in this mod were taken from the same existing lights that are already in the game. I've also tweaked the meshes so that the lights actually project from the correct locations.
In short, I created this mod to give myself lights just like the ones already in the Vault.
Features: Lighting
- []Lighting bug that caused lights that were on to appear off has been fixed. []Lights now project light from the correct source (see screenshots). []Lights now have the same values as those found in existing Vaults, such as Vault 81 and the entrance of Vault 88 (see screenshots). []Wall lights now snap to Vault walls, including the illuminated signs that will now snap above doorways (336 points so far, but is an ongoing project). []Adds a new rotatable spotlight.
- []The Vault Power Conduit has had it's range doubled. []Bridges now carry power like the rest of the Vault pieces.
Why is this listed as an Overhaul?
I'm not content with just fixing the lights. I also want to add in some of the items, objects, lights and rooms that are present in other Vaults, but currently unavailable to us. I'm working
Vault-Tec Workshop Overhaul is a non-intrusive mod that fixes lighting inconsistencies in the Vault-Tec Workshop DLC for Fallout 4. It addresses three main lighting issues and adds snapping for lighting wall fixtures. With over 6,400 endorsements, it's a popular quality-of-life improvement for builders.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 6,438 endorsements and over 231k downloads
- Makes lighting placement in Vault-Tec Workshop much easier with snapping
- Non-intrusive—doesn't mess with other aspects of the DLC
⚠️ Cons
- Last updated in 2016—may not be compatible with the latest Fallout 4 patches or DLC
- Only addresses lighting issues; doesn't fix other potential inconsistencies in the DLC
- No detailed documentation or install instructions provided by the author
For Fallout 4 settlement builders who use the Vault-Tec Workshop DLC and want cleaner lighting placement. Skip if you're looking for broader overhaul or gameplay changes—this is purely a lighting fix.
💡 Beginner Tips
- If you're using a mod manager like Nexus Mod Manager or Vortex, install this mod through the manager to avoid manual file placement issues.
- Since this mod is from 2016, check if you have the latest game patches—if you encounter issues, try loading this mod earlier in your load order.
- Use the snapping feature to align wall lights perfectly; it saves time compared to manual placement.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- PMB
- Version
- 3.1
- Downloads
- 231,178
- Endorsements
- 6,438
- Category
- Weather and Lighting
- Created
- 8/6/2016
- Updated
- 8/16/2016
🔧 How to Install Fallout 4 Mods
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