Vault 88 - Restored Lighting - Rad Scanners - Turrets

⭐ ⭐⭐ (1,931 endorsements) 📥 50,555 downloads 📌 v1.75 📅 7/20/2017
⚪ Last updated 2020

By MrTroubleMaker · Player Settlement

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/11/2020 📅 Created: 7/20/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1 of 116 Player Settlement mods in this game by downloads

📋 About This Mod

In vault 88 when you first start the quest the normal lighting, rad-scanners and (added) turrets are disabled. Once the lockdown is over there are many nonfunctional lights and rad-scanners. I have restored "working" vault lights and added a few. These lights, rad-scanners and (added) turrets turn on after the lockdown/low power mode is over.

Version 1. 7+ have rebuilt pre-combined meshes. This is to help performance and correct issues with trying to place workshop items in the vault entrance area. If this causes issues for you I would suggest using 1. 63 and below. For those older versions you should use a mod like Place Everywhere . Or exit the vault, disable the mod, start game back up and go in to the vault and place your item. Then exit the vault again and re-enable the mod.

No unnecessary edits, but there are more light sources. You might get a small fps drop. I did notice a similar drop using workshop placed items to restore the same area.

The two construction lights also turn off after the lockdown is over. Both can be scraped and have buildable replacement versions. Location by the workbench and reactor room.

May conflict with other Vault 88 cell edits. Place this after the other cell edits otherwise some of the lights will flicker and/or be off. If this interferes with your other mod, this mod can be easily merged into your other mod.

Works for a new play-though, pre-existing save and after you have Vault 88 up and running. Make sure you are not in Vault 88 when you install this mod.

Versions available

1 - Just the lights. Works well with Vault 88 Improvements by Ryanc229 or  Vault 88 - Radiation Scanners by Kuzsner

2 - Lights, Rad-scanners, Turrets and Vault Door announce.

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Optional: MTM - Construction Lights Wireless, adds sixteen workshop buildable lamps. Two small and fourteen large, all are wireless. Main file 1. 63+ includes craftable wireless construction lights.

Optional: MTM - Construction Lights Wired, adds sixteen workshop buildable lamps. Two small and fourteen large, all are wired.

Optional: Use the main file or this one, don't use both at the same time.

Version 1. 63 - The two construction light turn off and are scrapable, includes craftable construction lights, 17 pre-combined meshes were overridden and more light sources

Version 1. 2 - The two construction light stay on, Has less light sources, 15 pre-combined mesh overrides.

Version 1. 01 - The two construction light stay on, Has even less light sources, 15 pre-combined mesh overrides. It should run better on older systems

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A video of it in action, may contain minor spoilers if you haven't played the DLC yet

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A video of the Construction Lights

🤖 AI-enhanced — based on mod data

Vault 88 - Restored Lighting - Rad Scanners - Turrets is a settlement mod for Fallout 4 that restores working vault lights, rad-scanners, and turrets that activate after the lockdown ends. It offers optional versions with fewer lights for better performance on older systems, plus an optional Construction Lights variant. With 1,931 endorsements and 50,555 downloads, it's a popular quality-of-life improvement for Vault 88 builders.

✨ Key Features

Restores working vault lights that turn on after the lockdown is over.
Restores rad-scanners and turrets to functional state post-lockdown.
Optional versions with fewer lights for better performance on older systems.
Optional Construction Lights variant available.

📊 Pros & Cons

✅ Pros

  • Community favorite with 1,931 endorsements and over 50k downloads — clearly fills a need.
  • Adds life to Vault 88 by making lights and security actually work after the questline.
  • Performance-friendly options for lower-end rigs — nice touch from the author.

⚠️ Cons

  • Last updated in 2020 — may have compatibility issues with newer game patches or DLC.
  • No explicit installation instructions or mod manager support details provided.
  • Only affects Vault 88 — if you don't build there, this mod is useless to you.
🎯 Is This For You?
For Fallout 4 settlement builders who want Vault 88 to feel alive and functional after the lockdown. Also for players on older PCs who appreciate performance-friendly options. Skip if you rarely build in Vault 88 or prefer gameplay over cosmetics.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • If you're on an older system, grab the 'less lights' version to avoid FPS drops in the vault.
  • Make sure to install after you've completed the Vault 88 questline to see the lights turn on.
  • Check the mod's files section for the optional Construction Lights variant if you want extra illumination.

📊 Mod Details

Game
Fallout 4 Mods
Author
MrTroubleMaker
Version
1.75
Downloads
50,555
Endorsements
1,931
Category
Player Settlement
Created
7/20/2017
Updated
5/11/2020

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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