Vault 81 Molerat Disease Immunity with Power Armor and Hazmat
⚪ Last updated 2015⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #153 of 185 Gameplay mods in this game by downloads
📋 About This Mod
UPDATE! Wuuut?! An update for this lil mod? MADNESS! After listening to some of your pleasant whining, i decided to make some improvements to this mod based on a few ideas i got from taking a peek inside the mod Hermetic Power Armor by mcgan Power armor still gives you complete immunity to the Vault 81 disease. But you now gain an additional 10% chance for infection for each Power Armor piece missing. Up to 60% when only wearing the frame. In addition, Hazmat Suits will no longer give full immunity. Instead it reduces chance of infection to 20%.
I also made sure that you can never ever get infected by your companions getting pulled by the molerats. No matter what you or your companions are wearing. No more retarded AI ruining your day!
Left the old versions around for those that don't like the new chance for infection changes.
UPDATE2: Fixed a small bug in hazmat only version, where you would not get infected at all when not wearing a Hazmat suit.
Also took the opportunity to slap in an extra optional version of Power armor versions. Where you have a 1% infection chance even with full power armor. Original Description: This mod simply prevents you from getting infected with the molerat disease if you are wearing Power Armor or a Hazmat Suit.
Only your character needs to be equipped with Power Armor or a Hazmat Suit. And you wont get infected even if your companion gets bit without Power Armor or Hazmat. Just as long as you are wearing PA or Hazmat, then you are protected.
There should be no compatibility issues with any other mods. And it should also work with mods that change the effects of the molerat disease (maybe).
XBONE Version Available!
PS4 Version Available!
To install either use NMM or install manually by dropping the .esp file in your Fallout 4\Data folder and activating it. Only use one one of the plugins.
To uninstall simply remove the .esp file(s).
Made with FO4Edit
This Fallout 4 gameplay mod prevents the player from contracting the molerat disease in Vault 81 while wearing Power Armor or a Hazmat Suit. It's a simple, quality-of-life tweak for players who find the disease penalty annoying or immersion-breaking. With 2,915 endorsements and 62,471 downloads, it's a popular small mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 2,915 endorsements and 62k downloads
- Solves a common annoyance for players who want to explore Vault 81 without permanent debuffs
- Lightweight and focused—does exactly what it says
⚠️ Cons
- Last updated in 2015—may not be compatible with newer game patches or DLC
- Only affects one specific quest—limited scope for most playthroughs
For Fallout 4 players who hate the permanent -10 HP penalty from the molerat disease and want a lore-friendly workaround. Also for roleplayers who think Power Armor or hazmat suits should logically protect against infection. Skip if you never visit Vault 81 or prefer overhaul mods that change more than one mechanic.
💡 Beginner Tips
- Since it's a simple ESP, place it in your load order after other gameplay mods to avoid conflicts.
- If you're using a mod manager like Vortex or NMM, just download and activate—no F4SE needed.
- Test by entering Vault 81 with Power Armor equipped to confirm the disease doesn't trigger.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- ParasiteX
- Version
- 1.2
- Downloads
- 62,471
- Endorsements
- 2,915
- Category
- Gameplay
- Created
- 12/12/2015
- Updated
- 12/30/2015
🔧 How to Install Fallout 4 Mods
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