Vault 75 Settlement
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #75 of 121 Player Settlement mods in this game by downloads
📋 About This Mod
Vault 75 is now a fully functioning settlement with a massive build area. All items can be scrapped if desired.
VAULT 75 SETTLEMENT - please read before use!
This mod makes Vault 75 into a functioning settlement. Settlers recruit normally and access all areas of the vault. There are two refilling trunks in the foyer with Vault 75 suits in them, one has clean ones and one has dirty ones. All the floors can be built on and all the items in it with a few exceptions (see below) can be scrapped.
CHANGES TO THE ORIGINAL LAYOUT
A corridor has been added from the entry area to the Atrium. This was necessary to allow settlers to path from the entrance to the main vault area. This passage is also used by the Provisioner who has been seen both inside and outside the vault.
The reactor cave was removed and replaced with a build space similar to but a fair bit larger than the main area of Vault 88.
The right-hand train tunnel is extended a bit and I added a station-like build area (not large) down there as well.
The whole area is now fully navmeshed. There were some breaks in the original navmesh to prevent all the Gunners in an area from piling into the one place, so they will behave slightly differently than in the original.
SCRAPPING
This mod works best (IMO) if you have Scrap Everything. If not you'll not be able to clean up the main Vault area. The internal build area is huge though, so you can still build here if you don't have the scrap mod installed. Be careful though; the walls and floors of the build cave also are scrappable; accidentally scrapping these would produce a poor outcome. Where possible I have replaced the non-scrappable items in the Vault with scrappable ones; where that was not possible (eg the toilet stalls and urinals) I replaced them with items as close to the original as I could find or removed them.
Unscrappable items in this mod:
the treadmills in the exercise room. There was no scrappable alternative and they are integral to the Vault 75 story.
the Overseer's private room. I left all the bathroom elements unchanged because it already looks really cool. The bed is now scrappable though, as is the trunk and safe.
a small metal stool in the foyer. This has an "NPC sit" function attached to it.
the desk and terminal in the foyer security room. These are quest-related.
all other quest-related terminals.
the overseer's wooden desk. There was no alternative here, though I did replace the rest of the items in that room.
NOTES and KNOWN ISSUES
* This mod works best if loaded into the game BEFORE you visit Vault 75. It does not affect the local quest. If loaded after I have
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- TaxiVader
- Version
- 1
- Downloads
- 3,793
- Endorsements
- 168
- Category
- Player Settlement
- Created
- 1/22/2020
- Updated
- 1/22/2020
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
Keep browsing — more Fallout 4 mods await