Useful Crank - Laser Musket doesn't require ammo
⚪ Last updated 2019⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #148 of 412 Weapons mods in this game by downloads
📋 About This Mod
Inspired by Pokepunch's CrankToCharge and while trying to fix some bugs and things I didn't quite like, I ended up remaking the mod entirely.
Now uploaded on Bethesda.net
Pokepunch's mod works by giving you an invisible quest that adds a "fusion breeder" (which is an ammo placeholder) each time you pull a laser musket, and a script that gives you another each time you drop/use/lose one. This causes a bug where the player ends up having hundreds of breeders, unable to remove them from the inventory.
This implementation has no inventory check script, it adds a "breeder" when you equip a laser musket and adds another when you reload it (i.e. used the one you had).
It also hides them from the user, so you won't see fusion breeders at all, hiding the "breeder" mechanism completely, which is how it should have been from the start, since the breeders are just a placeholder.
In Short
You turn the hand crank to charge the musket, no ammo required.
Thank you blindpigfighter and Kottabos for the videos
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As for version 2. 0, this mod now requires F4SE (Version 0. 6. 11 or higher) and its scripts (make sure to extract the Data folder from F4SE as well).
Compatibility
It should be now compatible with any mod.
Known Issues and How to solve them
On a new game, you shouldn't have any issues. On an existing save, the following issue may appear:
#1: Existing laser muskets still use cells.
Make any modification to the Laser Musket in a Weapon Workbench, this should fix the issue for this musket.
Please report any other issue you may find and I'll try to fix it as soon as possible.
Pokepunch, for CrankToCharge, which served as inspiration.
Bethesda, for making the musket a dumb weapon.
Useful Crank removes the ammo requirement for the Laser Musket in Fallout 4, making it charge via hand crank instead. This quality-of-life tweak is popular, with 4,260 endorsements and over 405,000 downloads, and was last updated in September 2019.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community approval (4,260 endorsements) — clearly a mod people love.
- Over 405,000 downloads show it's widely used and trusted.
- Removes a frustrating ammo grind for a unique weapon, letting you focus on cranking and blasting.
⚠️ Cons
- Last updated in 2019 — may have compatibility issues with newer game patches or DLC.
- Only affects the Laser Musket; if you wanted other weapons changed, this won't help.
For Fallout 4 players who love the Laser Musket's crank mechanic but hate burning through fusion cells. If you're a survival mode player or just want a more convenient energy weapon, this is a must-have. Skip if you're looking for new weapons or gameplay overhauls — this is a focused tweak.
💡 Beginner Tips
- Since it's a simple plugin, just drop the .esp into your Data folder and enable it in your mod manager or launcher.
- If you're using other weapon mods, load order usually doesn't matter much, but keep this near other weapon tweaks to avoid conflicts.
- Test the musket on a few raiders to confirm the crank animation works without ammo before heading into a big fight.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Hackfield
- Version
- 2.0-beta4
- Downloads
- 405,774
- Endorsements
- 4,260
- Category
- Weapons
- Created
- 6/3/2017
- Updated
- 9/23/2019
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
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