UNDRCVR Simply Settled Greentop - Sim Settlements 2 City Plan Contest Finalist July 2022
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 23 Sim Settlements 2 mods in this game by downloads
📋 About This Mod
Simply Settled at Greentop Beauty and Spa Salon: Come stay at Greentop, where a little tuck, a little luck, and lavish treatments & teas await your tired bones, and smooth away the fatigue of the trials of the commonwealth. Rest a spell.
To be sure you enjoy Stan’s complete experience, this mod requires the Following with Designer's Choice: ON:
All DLC
Sim Settlements 2
Sim Settlements 2 - Chapter 2
Workshop Framework
SS2 - Settlers at Play
IDEK's Logistics Station 2
Sim Settlements 2 - Junk Town 2 Addon Pack
SS2 Superstructures - A Sim Settlements 2 Addon Pack
Jampads 2 - a Sim Settlements 2 Add-on
Sim Settlements 2 - Pra's Random Addon 2
Wasteland Venturers Sim Settlements 2 Addon Pack
Sim Settlements 2 - Tiny Living
Sim Settlements 2 - So I Made Plans Addon Pack
Sim Settlements 2 Scrappers
The following plot types are included at level 3:
1 Agri, 3 Comm, 1 Indust, 2 Martial, 5 Munic (1 Adv Pwr, and 1-Int Training), 2 Rec, 7 Res
21 Beds, 20 Jobs (in case you want to build artillery)
This settlement includes a player home and is survival playthrough friendly (drinking fountain, stove, razorgrain (in greenhouse), bed, etc.
I like to build settlements with things to ‘do’. So, in addition to needs, you’ll find:
-
[]A desk with terminal (upstairs bunkhouse)
[
]A shooting range (behind back bunkhouse) - All crafting stationsNote: Inevitably, in all city plans, minor issues arise some of the time:
1) In testing the city plan, I found that sometimes (usually at L2 upgrade) the tiny generator on the power pole sticking through the greenhouse roof stops working. If you send the little wire to the workbench, then rewire the tiny generator to the pole, the power should resume in the area. Note: at L3 this sometimes also happens with the pole by the bear, which affects the plots inside the house.
2) The res plot in the front room should be: Corner Bunk Barracks. Sometimes, it doesn’t populate correctly.
3) The bunkhouse in the NW corner builds at L2 and the plot should be: 2 Bonks by D-D-D-Decade.
4) If the soda fountain doesn’t power up, there is a connection just above it on the ceiling. Wire it. Done.
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UNDRCVR Mid
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- UNDRCVRGmrLdy
- Version
- 1.2
- Downloads
- 2,390
- Endorsements
- 109
- Category
- Sim Settlements 2
- Created
- 7/22/2022
- Updated
- 7/24/2022
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