The Boylston Clubhouse - A Home Away From Home
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 6.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #11 of 38 Player Homes mods in this game by downloads
📋 About This Mod
Follow a short story to unlock a cool new clubhouse (with full settlement functionality), and find some badly hidden treasure!
The Boylston Clubhouse
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The Boylston Clubhouse is my first "Home" mod, which has now been upgraded with full workshop utility- supply lines, settlers, the whole works.
I've had to make some changes to make it actually usable, those of which will be described below in the "Changes" section. If updating from the first version, to version 2, please be sure to follow the instructions for "Installation and Updating" below.
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Where to Start?
________________________To acquire this piece of prime Boston real-estate, start by checking in that weirdly out of place military tank outside of Swan's Pond. Take your hints from there.
(Note you don't actually have to kill the big green bastard, it just makes it a hell of a lot easier to get what you need. This being said, if he's already dead, it doesn't impede what you gotta do.)
(Second Note, make sure to look for notes and clues!)
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Features
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The Boylston Clubhouse features full workshop interface, now allowing you to place anything you could at any other workshop in the game. With the newest update you'll be able to send settlers to the location, as well as your companions if you just want a nice spot to hang out. There is a fusebox that offers 100 power, it is high up on one of the interior pillars to be tucked away, shouldn't be hard to find. The newest update added a mat behind the bar that you can assign a settler to for use as an actual bar, works at least 90 percent of the time (sometimes settlers don't stand on the mat properly, I've found fast travelling fixes this).
All of the furniture left can be scrapped, and the storage closet can be used for well, storage, or a bathroom (If you're a player like me who wont build a home without one, it's a necessity). The building itself also has a walkout directly onto the beautiful "Swan's Pond" attraction, which greatly... uh... let's say changes the property value.
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Changes
_____________This mod treats The Boylston Club more like a place that hasn't been opened since the great war, as opposed to a place where a bunch of rich men committed mass suicide. Because of this I've lowered the spooky📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- nikashubaiton
- Version
- 2
- Downloads
- 2,498
- Endorsements
- 151
- Category
- Player Homes
- Created
- 4/4/2017
- Updated
- 8/14/2018
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