The Boring Weapon Attachments Overhaul

⭐ — (20 endorsements) 📥 1,116 downloads 📌 v1.2 📅 2/4/2024
🟠 Updated over a year ago

By Electrohead1 · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/15/2024 📅 Created: 2/4/2024
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #204 of 329 Weapons mods in this game by downloads

📋 About This Mod

Replaced bonus damage on all ballistic receivers with bonus critical damage. Standardized weapon attachments and their descriptions. Removed damage and range penalty from automatic receivers. Removed range penalty from muzzle attachments

A simple compilation of subjective changes made to weapon attachments. Intended to be used in conjunction with mods that normalize weapon damage based on their caliber.

What this mod does:

1. Replaced bonus damage on all ballistic weapon receivers with bonus critical damage.

2. Standardized damage and critical damage values modified by weapon attachments (ballistic and energy):

  • []"Improved" prefix will always mean an additional 10% stat increase,

    []"Better" prefix will always mean an additional 25% increase,

    []"Enhanced" prefix will always mean an additional 35% increase,

    []"Superior" prefix will always mean an additional 50% increase,

    []"Outstanding" prefix will always mean an additional 60% increase,

    []"Exceptional" prefix will always mean an additional 75% increase,

    3. Caliber conversion receivers no longer modify weapon damage.

    4. Light frame receivers have increased recoil instead of decreased damage.

    5. Removed damage and range penalty from automatic receivers (ballistic) and automatic barrels (energy).

    6. Removed range penalty from muzzle attachments (with few exceptions).

    7. Updated all in game descriptions to reflect changes made (with minor wording changes).

    8. Some other minor changes:

    • []Junk Jet's "Ignition Module" now adds additional 5pts of fire damage instead of 10pts of energy damage.

      []Junk Jet's "Electrification Module" now adds additional 5pts of electric damage instead of 5pts of energy damage.

      []Tesla's Rifle "Charging Shotgun Barrel" damage increased from 130 to 175pts of energy damage.

      []Tesla's Rifle "Charging Lob Barrel" increased from 110pts to 150pts of energy damage.

      []Tesla's Rifle "Charging Barrel" increased from 110pts to 150pts of energy damage.

      []Gamma Gun's "Electric Signal Carrier Antennae" now adds 20pts of electric damage instead of 40pts of energy damage.

      Compatibility:
      • []Requires Nuka World, Far Harbor and Automatron DLC's.

      • []Not compatible with similar mods modifying weapon attachments, their names, descriptions etc.

      • []Any mod added weapons will require a separate patch.

      • []Patch available to download for Dak's amazing Attachment Pack. I tried my best to standardize as many attachments as I could, but there are so many of them that I definitely messed up here and there, so please feel free to report anything that still need adjustments.

        Some of in game descriptions from vanilla and mod patches were modified to make then look a bit more clean and unified. For example:

        "Reduced Weight, Decreased sighted acc

📊 Mod Details

Game
Fallout 4 Mods
Author
Electrohead1
Version
1.2
Downloads
1,116
Endorsements
20
Category
Weapons
Created
2/4/2024
Updated
12/15/2024

🔧 How to Install Fallout 4 Mods

Download from Nexus.

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