The Boring Perk Overhaul

⭐ — (93 endorsements) 📥 1,656 downloads 📌 v0.93 📅 8/17/2020
🟠 Updated over a year ago

By Electrohead1 · Perks

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/21/2024 📅 Created: 8/17/2020
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #5 of 29 Perks mods in this game by downloads

📋 About This Mod

A simple perk overhaul made with Survival mode and removed health scaling in mind.

When I began my first Survival playthrough with removed health scaling, I realized that my damage kept increasing too quickly not only by using better weapons, but mainly because of perks. At first my goal was to modify only the damage increasing perks (e.g. Iron First, Commando etc.) for my own personal use, but in the end I decided to go a few steps further and ended up with this simple perk rebalance/overhaul.

In the future I would also like to remove or adjust damage increasing effects from other sources like magazines, companion perks and chems.

This is the first mod I ever created and/or published and I do not have much experience with CK, so I'd be very happy to hear your feedback and suggestions in the comment section.

Brief overview of changes:

  • []Removed damage increase bonuses from most perk (e.g. Commando, Gunslinger, Heavy Weapons).

    []Points invested in Strength still increase your melee damage (vanilla formula DamageMultiplier=1+(Strength×. 01))

    []Perks increasing critical hit damage still retain their effect, but the bonus is now significantly reduced.

    []Status effects like disarm, cripple or stagger are now more apparent in game.

    []Adjusted some perks to be less beneficial (e.g. Lifegiver, Medic, Chemist).

    []Critical hits are now possible outside of V. A. T. S. and scale with your LUCK stat.

    []Some perks have been swapped around (just a personal taste).

    []Some perk ranks were removed so that 100% immunity to radiation or chem addiction is no longer possible to achieve.

    1. Iron Fist

    Rank 1 - Punching attacks have 5% chance to disarm your opponent. Unarmed Power Attacks have 5% chance to cripple one of your opponent's limbs.

    Rank 2 - Punching attacks have 10% chance to disarm your opponent. Unarmed Power Attacks have 10% chance to cripple one of your opponent's limbs.

    Rank 3 - Punching attacks have 15% chance to disarm your opponent. Unarmed Power Attacks have 15% chance to cripple one of your opponent's limbs.

    Rank 4 - Punching attacks have 20% chance to disarm your opponent. Unarmed Power Attacks have 20% chance to cripple one of your opponent's limbs.

    Rank 5 - Critical hits in V. A. T. S. will paralyze your opponent.

    2. Big Leagues

    rank 1 - Your melee weapon attacks gain 10% chance to disarm and or cripple your opponent.

    rank 2 - Your melee weapon attacks gain 20% chance to disarm and or cripple your opponent.

    rank 3 - Your melee weapon attacks gain 30% chance to disarm and or cripple your opponent.

    rank 4 - Your melee weapon attacks hit all targets in front of you.

    rank 5 - Your melee weapon attacks gain chance to grand slam opponent head clean o

📊 Mod Details

Game
Fallout 4 Mods
Author
Electrohead1
Version
0.93
Downloads
1,656
Endorsements
93
Category
Perks
Created
8/17/2020
Updated
12/21/2024

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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