Super Enemies.
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 22 Creatures mods in this game by downloads
📋 About This Mod
This mod makes enemies fight better and shoot perfectly, robot and beasts are stronger and Huge enemies supposed to be boss, are really stronger now.More details in description.
I made a similar mod in my old account, but now it's improved and more complete.
First at all i managed ALL combat styles and set the aggression and accuracy to the max possibile and calibrated defensive traits depending on enemies.
No more shitty firing raiders or so on, they kick hard now and shoot well even in group (vanilla makes them less aggressive when they are a lot).
Companions are very talented and capable to kick ass and can switch to a melee weapon when they are close range with enemies (as you generally do).
All robots are harder to kill due to health impriovement depending on type.
Protectron moves 25% faster.
Sentry bots got +2500 HP...real tanks.
All animals and beasts got a health improvement, but most important, they can heal during combat and move 25% faster (except gorillas, feral ghouls, and Mutant hounds).
Yaoguays get +500 HP and move 25% faster.
Super mutants get +250 bobus HP and move and attack 25% faster.
Bahemoth, Mirelurk and nukalurk queens get +10000 HP and attack better.
Hermit crab can breath underwater and get +5000 HP.
Fog crawlers get +1000 HP.
Deathclaws and gator claws move 25% faster and get +1000 HP.
Quantum deatclaw get +2500 HP and moves 50% faster.
All deathclaws and gatorclaws use a new jumping attack in addition to all regular attacks and get +1000 HP.
All insects move double speed and those pesty cave cricket have a more normal health instead to be so buffed.
But watch out from rad roaches and ants, now they hurt and may become a danger (maybe).
You will not get stamina loss after a pistol bash and using the minigun's shredder as all enemies do.
Enjoy and be prepared...expecially if you want to raid nukaworld raiders.
This mod works great with my other mods and have no conflicts at all.
This mod modifies all combat styles and almost all races, so every other mod that touch them will create incompabilities.
Removed the HP regeneration in combat and maybe also that crazy fire rate of some automatic weapons.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Sambuca 42
- Version
- 1
- Downloads
- 1,651
- Endorsements
- 77
- Category
- Creatures
- Created
- 12/27/2023
- Updated
- 3/9/2025
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