Subway Runner Revised
🟠 Updated over a year ago⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #21 of 26 Locations - New mods in this game by downloads
📋 About This Mod
Subway Runner Revised aims to connect almost all interior cells close to the subway network to ensemble the exploration feelings of FO3. The mod deviates from the original subway runner networks and creates interiors that match the innovations.
Overview
This mod does, changes to prewar lighting, changes to prewar objects (paper, trash can, etc.), disables fog and mist, adds pitch black image space, unifies subway doors, adds missing and unifies music track reference, renames subway stations, alters and adds map markers, overhauls stations, compacts base mod tunnel length, etc. In the end its a remake, a total different version.
PreCombines and PreVis
Various doors have been changed to account for the PreCombine issues. Therefore, not all entry points equal the original version. PreCombined references in exterior cells were removed via FO4Edit. Vanilla data will not interfer anymore. Hand by hand doors, subway stations, etc. was moved to proper places.
Next to disabling Combination, Pre Vis was also disabled, to allow all vanilla interiors to be changed. In order to keep performance stable, Room Bounds and Portals have been added which allow to directly choose which Room and how many Objects to render in real time. This setup allows for the best overall gaming experience.
Entrances
Auto doors have been swapped by normal utility doors. Auto doors work based on distance to object, meaning player char would enter a specific cell when coming closer to it. Two examples are Copley Station and Valenti Station. Both had auto load doors before.
C. I. T. Station was disabled and moved closer the C. I. T. Raider Camps.
The manhole in Vault 88 will now lead to Quincy City formerly (vanilla) it was near West Roxbury Station, which does not make any sense. The Pharmacy building next to University Point is no longer accessible since the entry in comparison to the Vault 88 dungeon is more south east, somewhere in the swamps.
Some stations do not have any surface entrance and can only be entered via the tunnels. Which one? Find out yourself.
Map Marker
Disabled map markers have been reactivated, since vanilla FO4 did not use them, e.g. Valenti Station or Fensway Station. Any Subway Runner specific map marker position was overhauled, same for vanilla map markers. Position altered, activation radius decreased.
Some Map Markers are fake markers, to allow the interior cell to call for correct compass direction and location. These map markers are rare and cannot reach by player at all. A good example is Aquarium Station which uses a fake map marker as of version 019
Subway Runner Revised is a Fallout 4 mod that overhauls the original Subway Runner, creating unique stations and tunnels with the goal of connecting nearly all interior cells. With 711 endorsements and 177,981 downloads, it's a popular choice for players seeking a more immersive underground network.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 711 endorsements and nearly 178k downloads
- Breathes new life into the subway system with unique station designs
- Ambitious scope to link most interior cells, promising deep exploration
⚠️ Cons
- Still a work in progress—not all interior cells are connected yet
- May conflict with other mods that alter the same cells or add new locations
- Requires the original Subway Runner mod as a base, adding an extra dependency
For Fallout 4 explorers who love uncovering new areas and want a more cohesive underground network. Perfect for players who enjoyed the original Subway Runner but craved more variety. Skip if you prefer vanilla locations or don't want to manage extra mod dependencies.
💡 Beginner Tips
- Make sure you have the original Subway Runner installed first, as this mod builds on it.
- Use a mod manager like Vortex or Mod Organizer 2 to handle load order and avoid conflicts.
- Check the mod's posts section for updates on which interior cells are currently connected.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Ghostfc3s - WasteTheLand
- Version
- 021
- Downloads
- 177,981
- Endorsements
- 711
- Category
- Locations - New
- Created
- 1/14/2024
- Updated
- 1/8/2025
🔧 How to Install Fallout 4 Mods
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