SS2 - Roadside Pines Motel
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #99 of 116 Player Settlement mods in this game by downloads
📋 About This Mod
Roadside Pines Motel!
Add screenshots of your settlement, would love to see them!
Another mod in the hot files! Wow!
The Story
Continues the story set by Thicket Executions Settlement Story 1. Having killed Thick, heard of Carter Mason, and made a name for yourself, the story continues onward to Roadside Pines Motel. Clear the area, read the terminal and notes. Gain a new craftable drink mostly tailored towards survival players.
Note that it is not required to have Thicket Executions or even care about the story. You can simply have the settlement if you desire. This mod is more settlement oriented. There's no quest that will pop up for this one.
Followed up by Atom Cats Settlement Story 3.
With each settlement I add to the game, a new addition to the story is made. Learn some Neeher lore and discover the connections from Xander's Aid and Op Salvo.
The settlement is pretty large and fully functional. New settlers will show up there and everything. Settlement areas goes all the way to the river for water access.
Potential issue: Raiders and loot keep respawning.
Known issue: No supply lines to this settlement yet.
Potential issue: Inability to build on other objects.
Possible fix for above: have not tested this but in the console type "resetquest patch_1_6" and press enter. Apparently a Bethesda patch broke some stuff way back lol.
Settlement features:
Custom Vanilla Style border wall
Has plenty of dirt for food.
Has water sources for.... water.
Very high build area.
Large build budget.
Functional settlers.
Whatever other settlements have... the point is that it's just like it belongs in the base game and I made sure it acted like it too lol
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What about Sim Settlements?
Fully compatible with Sim Settlements! Tons of build room and all that jazz.
WARNING!!!
If you decide to use this mod and have SS, you cannot ever remove this mod from your character or you will end up breaking future settlement additions (including DLC) from working properly with Sim Settlements. This is a warning from KingGath
Adds the Roadside Pines Motel as a fully functional new settlement, continuing the story from Thicket Executions. A well-received mod with 1,012 endorsements and 26,630 downloads, last updated in April 2018.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,012 endorsements and 26,630 downloads.
- Expands settlement options with a new location.
- Ties into existing story content for narrative continuity.
⚠️ Cons
- Last updated in 2018 — may have compatibility issues with current game versions.
- Requires the base game and possibly other mods to work as intended.
For Fallout 4 players who want new settlement locations and enjoy story-driven mods. If you're looking for a fresh place to build and a continuation of the Thicket Executions questline, this is for you. Skip if you prefer purely cosmetic or gameplay-overhaul mods.
💡 Beginner Tips
- Make sure you have completed the Thicket Executions quest to fully appreciate the story continuation.
- Check for compatibility patches if you use other settlement mods that alter the same area.
- Use a mod manager to easily enable/disable this mod and avoid conflicts.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- neeher
- Version
- 1.2
- Downloads
- 26,630
- Endorsements
- 1,012
- Category
- Player Settlement
- Created
- 8/3/2017
- Updated
- 4/1/2018
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
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