Springfield Armory M1A - VR Fix
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 13 VR mods in this game by downloads
📋 About This Mod
Springfield Armory M1A - VR Fix
This is a VR fix for the Springfield Armory M1A: https://www.nexusmods.com/fallout4/mods/41999
The weapon mod IS REQUIRED FOR THIS FIX TO WORK
Since the last Creation kit (CK) update the header was updated to 1. 0 instead of 0. 95. This changes the header for the mod to work in FO4VR.
Just place this after\overwrite the weapon mod in load order.
Question: Does this require Fallout 4 VR?
Answer: No, but this position issue happens only in Fallout 4 VR, so I see no reason to use this mod if you are not using Fallout 4 VR. More than that, it might not work in older Fallout 4 since the VR version is a fork of an older version and Bethesda abandon their products and are too lazy to update the VR version.
Question: I downloaded more than one of your VR fixes and they conflict! A file named DummyReciever_1stPerson.nif appears in all of them, do they conflict with each other?
Answer: No. It's the same exact file. So if it askes you to overwrite it, do it.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Zohoho
- Version
- For1.0
- Downloads
- 2,527
- Endorsements
- 55
- Category
- VR
- Created
- 1/15/2020
- Updated
- 1/15/2020
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