Spectacle Island Synth production settlement

⭐ — (92 endorsements) 📥 2,118 downloads 📌 v1.5 📅 12/28/2018
🟠 Updated over a year ago

By mrBun · Transfer Settlement Blueprints

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/25/2024 📅 Created: 12/28/2018
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #5 of 72 Transfer Settlement Blueprints mods in this game by downloads

📋 About This Mod

I built this as a synth production base after entering the institute (also chosen by P.A.M as the Mercer safe-house site)… Plenty of beds, amenities, defenses and resources.

Version 1. 5

What's new?

Minor adjustments and adaptation of missing and updated mods.

Added video tour

Loads into slot 13

Version 1. 4

What's new?

Minor update; added shower stalls. Loads into slot 13

Version 1. 3

What's new?

Nested .json.... should go to slot 13.

a few people have informed me that the blueprints are not being placed in the correct slot by Vortex, this is an attempt to see if I can remedy that by creating nested folders.

Version 1. 2

What's new?

I lifted everything by 75 units to remedy the grass poke-through somewhat...removed a couple of mods, put some furniture and beds in the existing building.(see "Requirements" mod list for changes)

If your current version is working for you or has been heavily customised then you may not want to update.... changes are largely cosmetic and aesthetic. 

I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as

possible and make sure there are enough amenities..... If I have to go and help the settlement fend off the three

raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There

is plenty of space to personalise the settlement to one's own taste.

I used this as a synth production base after  entering the institute (also chosen as Mercer safehouse site).... Plenty

of beds, amenities, defences and resources.

n.b; Transfer settlements didn't transfer the synth workshop properly on this runthrough so I deleted the original

and removed the glass "dome" on the roof to make reinstallation a little easier....(see photos)

I don't and won't do requests... I have placed these files here for anyone who might deem them useful.

Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter

"Disable" and "Markfordelete" anything that won't scrap using spring cleaning.

wSBippDrVVE

My other settlement mods;

Sanctuary Hills;

Red Rocket;

Starlight Drive-in;

Tenpines Bluff;

Abernathy Farm;

Sunshine Tidings Co-op;

Graygarden;

[url=https://www.nexusmods.com/fallout4/mods/39346/

📊 Mod Details

Game
Fallout 4 Mods
Author
mrBun
Version
1.5
Downloads
2,118
Endorsements
92
Category
Transfer Settlement Blueprints
Created
12/28/2018
Updated
12/25/2024

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