Smith and Wesson Model 1917 Revolver

⭐ ⭐ (712 endorsements) 📥 30,397 downloads 📌 v0.7 📅 6/6/2019
⚪ Last updated 2019

By WhiskeyRiver223 · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/9/2019 📅 Created: 6/6/2019
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #236 of 337 Weapons mods in this game by downloads

📋 About This Mod

Decided to do something a little special to commemorate the 75th anniversary of D-Day. So, why not port over one of the lesser known weapons that some of our boys carried with them?

The Smith & Wesson Model 1917 is a big, beefy . 45 ACP revolver. Six rounds in the cylinder, simultaneous ejection and moon-clip loading made it a decent option when introduced in 1917 as a supplementary handgun, and the sheer ruggedness of the Smith & Wesson design meant that it never left service even a century later. If you're lucky, you might find a few kicking around today, over 350 years after its' introduction.

Update: As of the 0. 7 build, the unique has been moved to a display case in the National Guard Training Yard. There's also a base version of the gun on a desk somewhere in the Museum Of Freedom in Concord.

Full, scripted leveled-list integration. The base model in . 38 should start popping up around level 5, with the . 45 starting to appear between 10 and 15.

Currently, this is a very rough alpha build. There's still a lot of work that needs to be done, and unfortunately a lot of it is beyond my skill-set. So it may be a few weeks before there's any major updates, especially since I'm juggling three other projects on top of this. Despite that, the gun should work just fine.

Current known issues:

1: Naming convention is off with the double-action receivers. Fairly sure I know how to fix it, but honestly just can't be arsed to do it right now.

2: No visual differences between the varying grips. Will be fixed at some point within the next week, again I just can't be arsed right now.

3: Lot of EditorIDs still haven't been renamed. Used the RSh-12 plugin as the base, will clean that up over the weekend. Not really an issue, but still annoying as hell.

PLANNED ADDITIONS:

At least one more unique variant with its' own custom effect.

Adding in short quests for both unique variants.

At least two or three material swaps.

Different meshes for the different grip options.

Wardaddy - Animations

New World Interactive - Meshes, textures, audio.

Me - Implementation, conversion, etc.

DMagnus - Letting me use his RSh-12 as the base.

On the off chance anyone feels like supporting me, I have both Patreon and Ko-fi pages. Any funds from those goes directly into furthering mod development, both for my standalone releases and team projects.

🤖 AI-enhanced — based on mod data

Adds the Smith & Wesson Model 1917 revolver to Fallout 4, featuring scripted leveled list integration, a unique variant, and double/single-action animations. A well-received weapon mod with 712 endorsements, last updated in 2019.

✨ Key Features

Adds the Smith & Wesson Model 1917 revolver to the game.
Includes scripted leveled list integration for natural spawns.
Features a unique variant of the revolver.
Provides double and single-action animations.

📊 Pros & Cons

✅ Pros

  • Community favorite with 712 endorsements and over 30k downloads.
  • Scripted leveled list integration means you'll find it in the world without console commands.
  • Unique variant adds extra replay value for collectors.

⚠️ Cons

  • Last updated in 2019 — may need compatibility patches for newer DLC or mods.
  • No mention of custom textures or meshes, so it might reuse vanilla assets.
🎯 Is This For You?
For Fallout 4 players who want classic firearms with authentic animations. Great for lore-friendly weapon collectors and those who enjoy finding new gear through exploration. Skip if you prefer futuristic or energy weapons.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Use a mod manager like Vortex or Mod Organizer 2 to install and manage this mod easily.
  • Check your load order to ensure this mod loads after any weapon overhaul mods to avoid conflicts.
  • If you don't see the revolver in leveled lists, try using the console command 'help 1917' to find its ID and add it manually.

📊 Mod Details

Game
Fallout 4 Mods
Author
WhiskeyRiver223
Version
0.7
Downloads
30,397
Endorsements
712
Category
Weapons
Created
6/6/2019
Updated
6/9/2019

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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