SKK Tarkov RAID The Commonwealth

⭐ ⭐ (101 endorsements) 📥 4,492 downloads 📌 v006 📅 4/4/2023
🟠 Updated over a year ago

By SKKmods · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/27/2025 📅 Created: 4/4/2023
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #5 of 157 Gameplay mods in this game by downloads

📋 About This Mod

You have a limited time to raid the Commonwealth and return to a safe space. Missing the timer or death in raid looses the player inventory/loadout.

KILL | LOOT | RETURN before the raid timer runs out.

SKKTarkov brings high risk anxiety inducing gameplay to the cheat and desync free Fallout 4 Commonwealth open world. It does not add any MW weapons, tacticool gear or new healing systems. For the FULL Tarkov experience consider punching yourself repeatedly in sensitive areas.

DISCLAIMER

This has to assume you have some basic knowledge of the Escape from Tarkov gameplay. It cant possiby teach a n00b timmy the whole new game and then describe which parts it emulates, so if your first question is "whats a raid" then best watch some Tarkov gameplay youtubes: Pestily and Veritas are gud. Or this quick summary:

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Install this mod at any time in any game to receive an [ . SKKTarkov Settings ] holotape anytime after Vault exit. Nothing else happens until you configure settings and select [ >> START SKKTarkov ].

HOLOTAPE CONFIGURATION 

======================

Auto start [ Off | Safe Space | In Raid ]  a one time setting when you first [ START SKKTarkov ] Safe Space moves to an enabled safe space if not already in one, In raid starts a raid if at least one safe space location is enabled.

Safe Exit Starts Raid [ On | Off ] Exiting a safe space starts the raid.

Random Spawn [ On | Off ] Starting a raid moves the player to a random Commonwealth external location (not Glowing Sea).

Random Extract [ On | Off ] blocks off safe space entrances, spawns an extract point at a random Commonwealth external location (if in Glowing Sea player is given some RadX) and marks it on your map. Raid must be started with the holotape [ >>> Start SKKTarkov ] option, can not be used with [ Safe Exit Starts Raid ] setting.

Player Loadout  [ On | Off ] adds level list SKK_TarkovPlayerLoadout to the player ats the start of a raid. The list starts empty, add your own custom loadout using xEdit.

Connect Stash [ On | Off ] connects a central stash container to the base game placed workbenches in DC and GN, and any workbenches in your custom safe space (if they are not already connected to something like a player home workshop).

Add Stash Items [ On Off ] automatically add level list SKK_TarkovStashItems to the stash after a player death.

Heal after Death [ On | Off ] for zero cost.

Raid Time minimum real time minutes [ 10 | 20 | 30 ]

Raid Time maximum real time minutes [ 30 | 40 | 50 | 60 ]

📊 Mod Details

Game
Fallout 4 Mods
Author
SKKmods
Version
006
Downloads
4,492
Endorsements
101
Category
Gameplay
Created
4/4/2023
Updated
6/27/2025

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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