SICKnasty - Merge INNR Conflicts - xEdit Script

⭐ — (0 endorsements) 📥 5 downloads 📌 v1.0.0 📅 9/16/2026
🟢 Updated this month

By kcissicknasty · Modders Resources and Tutorials

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/16/2026 📅 Created: 9/16/2026
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • ✅ Updated 28 days after the latest game patch — actively maintained
  • 🏆 #17 of 17 Modders Resources and Tutorials mods in this game by downloads

📋 About This Mod

An xEdit script that merges INNR conflicts dynamically and creates a patch built against your entire load order~

Description

Tired of having to meticulously go through INNR records to find conflicts?

Tired of then having to sort out those conflicts?

Not anymore~

Installation instructions

Place in the "Edit Scripts" folder of your xEdit installation~

Main features

Load all of your plugins in xEdit

Right click in left panel

Apply script

"SICKnasty - Merge INNR Conflicts"

Wait for it to finish

Save the resulting "sicknasty - innr merged patch.esp" before closing xEdit

Enable the plugin

Run your Complex Item Sorters and whatnot

The script is designed to not fail on "Too Many Masters" and will create a 2nd patch in the case that should happen (which it shouldn't).

I've tested it over and over and over, and run Complex Item Sorter with it numerous times, with all of the mods from my The SICKnasty Suite collection.

"Warnings" flagged are purely cosmetic, as the final plugin rebuilds the record entirely, so no need to go reporting anything unless it's truly a problem

It takes into account your load order, any duplicated instances, and delivers a faithful patch tailor made to what you have going on

Requirements

xEdit

Credits

kkthebeast for xEdit (FO4Edit) Plugin - Export-Import INNR (Instance Naming Rules), which inspired this heavily

DankRafft for inspiring me to mess with INNR in the first place

Tools used:

FO4Edit

Creation Kit Platform Extended for Fallout 4

PJM's Precombine - Previs Patching Scripts

BSA Browser (with . BA2 support)

BSArchPro

Merge Plugins Tool (z-Edit - Override Mod Limit)

Fix Cubemaps

Dynamic Interior Skies And Sounds Tied to Exterior Regions - DISASTER

Vault-Tec Enhanced FaceGen System - VEFS

Synthesis

RobCo Tools

My mods:

2 the TEETH - armed that is

Ambitious - An Overhaul Overhaul

CRITTERS - A Wholotovum

FRIENDS - Gotta Have Em

Deathclaw Expansion Pack and Overhaul (DEPO)

Face Factory

Necessity - Nexus Essentials Merged

WitCH - What in the Craftable Hell

SICKnasty Radio (SNR) - Metal of the Commonwealth

The SICKnasty Suite - Resources

We People Can Live In

FYI - For Your Immersion

Vile - Ambience Lain to Waste

Creation Club Content Complements Combined (CCCCC)

Plugins Dubbed ESL

PreVisiBow - Pretty Little PRP Patches

The Train - RE-RAILED

📊 Mod Details

Game
Fallout 4 Mods
Author
kcissicknasty
Version
1.0.0
Downloads
5
Endorsements
0
Category
Modders Resources and Tutorials
Created
9/16/2026
Updated
9/16/2026

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

Keep browsing — more Fallout 4 mods await

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