Sanctuary Everglades - 3 new player settlements
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #50 of 133 Player Settlement mods in this game by downloads
📋 About This Mod
Sanctuary Everglades
Fully functioning settlement with Sim Settlements OK, supply lines, map data, the works...
PLUS there are two more settlements thrown in for good measure:
- Ruined House, just west of Wicked Shipping Lockup, and
- Spy Pond Lookout, a bit further south from Ruined House,; this has a waterfront, steep hills for vertical building, the works!
LOAD ORDER:
if you're using SCRAP EVERYTHING or some similar scrap mod, place this plugin BELOW them in the load order. I know, I know. But believe me, it works better this way. All the crap in the build area is assigned for scrapping so you DON'T NEED A SCRAPPING MOD for these settlements. If you're using SE or similar, it/they will interfere with the listing of these non-vanilla locations which quickly becomes a real bummer. I cannot solve this; it's an issue with SE. Please check this out; these settlements work great if placed AFTER scrapping mods.
BUILD AREAS: All 3 settlements have huge and high build areas. The Sanctuary Everglades settlement has an L shaped area for building, so I had to use a combination of borders for that. This will not conflict with the "all settlements extended" mod; I set the build area to prevent that exact circumstance.
HAVE FUN: there aren't too many places on the map that offer clear water and an estuary type location, so live it up; I certainly have been, as you can see in the images.
Thanks To: Neeher and M0ds1984 for their youtube tutorials on settlement building. Good Job.
Adds three new player settlements in the marsh west of Sanctuary, fully functional with scrapping and Sim Settlements support. A compact expansion for Fallout 4 builders seeking waterfront locations.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 267 endorsements
- Integrates with Sim Settlements, a must-have for settlement builders
- Scrapping support means you can clear debris and build freely
⚠️ Cons
- Last updated in 2018, so it may not be compatible with the latest Fallout 4 patches or Sim Settlements versions
- Only adds three settlements, so it's a small addition for those wanting a larger expansion
- Potential conflicts with other mods that alter the same marsh area west of Sanctuary
For Fallout 4 settlement builders who want new waterfront locations near Sanctuary and use Sim Settlements. Skip if you're looking for major gameplay changes or if you don't build settlements.
💡 Beginner Tips
- If you use Sim Settlements, make sure this mod is loaded after it to ensure compatibility.
- Check the marsh area west of Sanctuary for the new settlement markers—they might be easy to miss.
- Use a mod manager like Vortex to install and manage this mod to avoid conflicts.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- TaxiVader
- Version
- 1.0
- Downloads
- 5,425
- Endorsements
- 267
- Category
- Player Settlement
- Created
- 3/6/2018
- Updated
- 3/10/2018
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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