Ruined Church - Far Harbor Settlement with Immersive Repair
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #71 of 135 Player Settlement mods in this game by downloads
📋 About This Mod
Put this mod near the bottom of your load order
An interesting little spot only used once during a side quest and then never touched again.
In other words, a very good candidate for a settlement mod.
Features
-
[]Immersive Repair for the church and fences
[
]Working Fog Condensers that clear away ambient fog and rads once built.[]Highly Scrappable without the need for outside mods.
[]Regenerated Precombines
[]Custom Borders which perfectly match the build space.
[]Dynamic Navmesh that adjusts as you scrap and repair.
[]Automatic Skeleton Cleanup a short while after you enter the church for the first time the skeletons will be disabled.
[]Full Functionality such as attack points beyond the borders, harbormen recruitment, minutemen quests, raider quests, provisioners, and so on.
Installation
Place "OCsRuinedChurch.esp" at the bottom of your load order.
Do not be near the church when installing for the first time.
You can install this mod at any time.
Vortex Installation Steps
With the settlement installed and enabled, click on the "plugins" tab on the bottom left side.
Find OCsRuinedChurch.esp and double click on it. This should open up a small window to the right. Scroll to the bottom of this window.
Within the window from step 2 find "Groups." Assign the plugin to the "Dynamic Patches" group. Vortex will now sort the mod to the bottom of your load order.
Other Details
Misc Files includes a file to swap this location's name to it's real life name, Tremont Community Church.
The settlement is unlocked by interacting with the pile of broken Fog Condensers.
The side quest at this location was left intact and functional.
Settlement Mods I've Made - Complete Sorted List
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Commonwealth Cooking - Wild Fresh and Prewar Recipes.
Vault-88 Settler Sandbox Fix
Thanks to
Pra for the script used for the fog condenser repairs.
Glitchfinder for the script used in all the other repairs.
Hozsa for the repaired church mesh from "HZS Offices and Stores" from their discord
Adds a repairable ruined church and graveyard settlement to Far Harbor, complete with working Fog Condensers, detailed scrapping, regenerated precombines, dynamic navmeshes, and a custom border. A polished, lore-friendly player home for Fallout 4 players who enjoy settlement building and restoration projects.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 220 endorsements and over 7,200 downloads.
- Working Fog Condensers make it a functional settlement, not just a pretty ruin.
- Regenerated precombines and dynamic navmeshes suggest a performance-conscious build.
⚠️ Cons
- Only one settlement location—if you're looking for multiple new spots, this won't scratch that itch.
- Repair mechanics might require specific materials or quest steps that aren't obvious at first.
- Custom border could conflict with other mods that alter Far Harbor's worldspace.
For Fallout 4 settlement builders who want a unique, lore-friendly location in Far Harbor with a restoration project feel. If you enjoy turning ruins into functional bases, this is a solid pick. Skip if you prefer vanilla settlements or don't want to deal with Far Harbor's fog and radiation.
💡 Beginner Tips
- Make sure you have Far Harbor DLC installed—this mod is built for that worldspace.
- Use a mod manager like Vortex or MO2 to avoid overwriting precombines with other Far Harbor mods.
- Scrap carefully—some items may be part of the repair quest, so don't scrap everything at once.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Tenhats
- Version
- 1.00
- Downloads
- 7,234
- Endorsements
- 220
- Category
- Player Settlement
- Created
- 10/15/2024
- Updated
- 10/18/2024
🔧 How to Install Fallout 4 Mods
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