Project Zeta No Invasions
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 6.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #15 of 162 Patches mods in this game by downloads
📋 About This Mod
Prevents the Project Zeta Invasions from occurring.
THERE IS A BETTER VERSION OF THIS PATCH HERE - https://www.nexusmods.com/fallout4/mods/65166?tab=description
THIS HAS BECOME OBSOLETE - It's aight though.
Prevents any invasion from the Project Zeta mod from occurring. In XEdit, I was able to alter the MNAM - Num to quests to run from 1 to 0, ultimately stopping any instance of the quest Zeta Invaders! to occur.
Again, this is my first mod and I'm fairly new to XEdit. This mod stops any instance of an invasion occurring within your game. I made this patch mid-game, so it is safe to install before or even after the Extraterrestrial Activity quest has been completed.
Again, this is 1. 0 so if there are any errors, please report them. Thank you
Project Zeta Mod
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Darfle
- Version
- 1.0
- Downloads
- 1,373
- Endorsements
- 93
- Category
- Patches
- Created
- 5/26/2022
- Updated
- 5/26/2022
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