Prescription Glasses (Visually Impaired - Four Eyes Perk)
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #91 of 155 Gameplay mods in this game by downloads
📋 About This Mod
"Conversion" of Superonofa's mod for FNV (Using all FO4 resources)
Version 1. 4
So I finally realized what people are having issues with regarding this mod. It seems obvious but I'm so used to FNV/FO3's GECK storing scripts in the esp that I never uploaded the script with the file. 1. 4 includes the script now.
Version 1. 3
This version is more or less 2. 0 without any new features, as I've simply reviewed my entire mod for errors and merged everything into one version. 1. 3 removes the effects of the mod from the Black-rim Glasses and adds a new duplicate item called Prescription Sunglasses that have the mod effects on them. 1. 3 adds the immersive version as a core feature, so now Eye Glasses and Prescription Sunglasses will penalize anyone who wears them that does not have the perk from this mod (See below for more details).
Immersive Optional Version (core feature as of version 1. 3)
Added an optional version of this mod that basically causes the entire reverse of this mod for those wearing Eye Glasses and Black-Rim Glasses without the mod's perk (-2 PER and blurred vision). In other words, prescription glasses are now only intended for people that actually need them (or if you're feeling silly you can run around with them on for fun); PA helms are an exception to this and will not cause the reverse effect.
Version 1. 2
Added a PrescriptionHUD effect (+1 PER) to all the PA helmets that will only activate if the player has the perk from this mod; this will keep the power armor helms vanilla for characters that don't use the perk from this mod but still provide functionality for PA helms for characters that do.
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Description
Mod really isn't a conversion of Superonofa's mod but it was entirely inspired by their work.
Mod is pretty straightforward. Outside the Vault 111 elevator platform in the trailer with a switchblade stabbed into the terminal is a magazine tucked into the box of files on the desk. Read the magazine and you'll gain the perk "Visually Impaired". After that your vision will be blurred while not wearing Prescription Glasses or Eye Glasses.
Both glasses are craftable at the Chemlab under the "Glasses" section.
If you want to remove the perk just type Player. RemovePerk xx000f9a
Requirements
This mod /REQUIRES/ ArchiveInvalidation which can be found here: http://www.nexusmods.com/fallout4/mods/4421/?
Installation
This mod is just plugin so no need to wo
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Gisla
- Version
- 1.4
- Downloads
- 1,911
- Endorsements
- 66
- Category
- Gameplay
- Created
- 4/29/2016
- Updated
- 6/1/2016
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