Pocket Sand and Hat

⭐ ⭐ (129 endorsements) 📥 2,307 downloads 📌 v102 📅 6/1/2017
⚪ Last updated 2017

By darkconsole · Weapons and Armour

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/2/2017 📅 Created: 6/1/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 18 Weapons and Armour mods in this game by downloads

📋 About This Mod

I don't know what to do with my hands in real life. That's why I smoke.

This mod adds a new diversion weapon to the game - Pocket Sand! Confuse your enemies before a quick strike or a swift retreat. It it has a max effective range of roughly 2-3 meters, staggering the target if hit, as well as applying a blindness effect which I assume means jack on NPCs but the game had it so whatever. If the target is wearing power armor it will get in the linkages and slow them down for 10 seconds. You should find pocket sand as random loot on people you kill occasionally. You can also craft it at the chem bench in the GRENADE category by grinding up some ceramic.

Additionally there is a new hat: Dale's Hat. While wearing Dale's hat pocket sand will collect in your pockets every 4 in-game hours. It also channels the essence of Dale, increasing your ability to sniff out a conspiracy by 2, as well as providing a very very minor resist to common methods the government uses to control your mind. It can be crafted at the chem bench in the UTILITY category.

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Crafting: Chembench

  • []Pocket Sand
  • []Grind up 1 ceramic for 2 fist fulls of dust. That's like, an ash tray. For two fistfulls of stuff. Ever try and hold dust in your fist?
  • []Staggers most targets. Applies the "Blind" effect, same one one of the syringer ammo uses. NFI if it means anything on NPCs TBH.
  • []Sand in the Machine pt1 - If the target is wearing power armor it will get in the linkages and joints, slowing them down for 10 seconds. They may stagger less but they surely won't be expecting this.
  • []Sand in the Machine pt2 - Since robots are immune to pain and there isn't much an organic could to to surprise one, they are mostly immune to staggers. The sand will get in their joints though, slowing them down for 10 seconds.
  • []Dale's Hat
  • []Sew or something up 1 cloth for Dale's Hat.
  • []I'm On To Them pt1 - Provides +2 perception channeling Dale's natural ability to sniff out conspiracy.
  • I'm On To Them pt2 - Provides 2 resist to government mind control via Radiation and Electrical damage.
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📊 Mod Details

Game
Fallout 4 Mods
Author
darkconsole
Version
102
Downloads
2,307
Endorsements
129
Category
Weapons and Armour
Created
6/1/2017
Updated
6/2/2017

🔧 How to Install Fallout 4 Mods

Download from Nexus.

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