Peabody Home (Settlement and Peabodys as settlers)

⭐ — (82 endorsements) 📥 45,953 downloads 📌 v2.0 📅 6/9/2024
🟠 Updated over a year ago

By Lemecc · Player Settlement

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/9/2024 📅 Created: 6/9/2024
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #10 of 116 Player Settlement mods in this game by downloads

📋 About This Mod

I've seen that there are a couple of Peabody mods around, but as far as I know, they aren't all-in-one solutions for a lore-integrated settlement at that location. So I set out to make my own doing exactly that!

This mod integrates with the quests/lore by requiring that you complete the Kid In A Fridge quest. How you solve it is up to you! You can reunite Billy with his parents and save them from Bullet and his friends, or you can sell out the whole family to Bullet. Or simply go on a murderous spree. However, your choices matter! If you want Billy and his family as settlers, you'll need to help them out. :)

Features include:

  • []Aforementioned quest integration!

    []Beds that are hooked up to the workshop from the start.

    []Added razorgrain, tarberry and corn crops, hooked up to the workshop.

    []A bespoke water resource hooked up to the workshop, just to keep them going until you've built the place up.

    []Almost two full cells of building and sandboxing space.

    []Properly and correctly registered workshop that you can send settlers to and from.

    []Bespoke moveable workshop.

    []Repaired roof and missing parts of the house correctly marked as interior (blocks rain).

    []Matt and Carol can now speak a lot more voice lines outside of their quest, instead of just "huh?", "yeah?", etc.

    []Billy gives bonus happiness to the settlement :) (A feature from Vanilla Settler Tweaks)

    []Accurate workshop borders (well, very very close to being accurate. You actually have the tiniest bit more build room than the border).

    []Very high build height; you can build up to and on top of the overpass (reminder that vanilla settlers probably won't sandbox this high).

    []Workshop will not be chosen for radiant quests until you have completed Billy's quest, but after that it can be chosen.

    []Like Vanilla Settler Tweaks, Matt, Carol, and Billy are allowed to be commanded, moved, etc.

    The vanilla Kid in a Fridge quest is not edited or touched by this mod in any way, so if you have any trouble with that quest, it's not my mod. My mod simply listens for when the final stage of that quest is set, then fires off the scripts to make the Peabodys into settlers and give the player the workshop.

    What if I don't want to help Billy/I'm running a mod that removes NPCs?

    You can brute force ownership of the workshop by using SKK Workshop Utilities to take control of the workbench, or click on it in console and type the command "setpv OwnedByPlayer True" (you may have to fast travel away and back again). The workshop will work fine doing this, you just won't get special settlers.

    Notes:

    If you install this on an existing game, Billy's workshop script may not update (he has one on him in the vanilla game, for some reason). In which case, you can open up the console on him and type setpv

🤖 AI-enhanced — based on mod data

Peabody Home adds the Peabody family residence as a player settlement, with the Peabodys as settlers, integrated into the vanilla Kid in a Fridge quest. This lore-friendly mod enhances immersion for Fallout 4 players seeking a connected settlement experience.

✨ Key Features

Adds a new player settlement at the Peabody family home.
Includes the Peabodys as settlers in the settlement.
Integrated into the vanilla Kid in a Fridge quest.
Designed to be lore-friendly and immersive.

📊 Pros & Cons

✅ Pros

  • Ties into a vanilla quest, making the settlement feel like a natural part of the world.
  • Lore-friendly approach that respects the game's existing narrative.
  • Solid community traction with 82 endorsements and over 45k downloads.

⚠️ Cons

  • Only 82 endorsements—might be a niche mod that not everyone has tried.
  • Last updated in November 2024—could be outdated if you're on a newer game patch.
🎯 Is This For You?
For Fallout 4 players who love settlement building and want a location that feels connected to the game's story. If you're a fan of the Kid in a Fridge quest and want to give the Peabodys a home, this is for you. Skip if you prefer standalone settlements without quest ties.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod integrates with the Kid in a Fridge quest, make sure you haven't already completed that quest in your save—it might affect how the settlement unlocks.
  • Use a mod manager like Vortex or Mod Organizer 2 to install and manage this mod, especially if you have other settlement mods.
  • Check the mod's comments section on Nexus for any reported issues or compatibility notes from other players.

📊 Mod Details

Game
Fallout 4 Mods
Author
Lemecc
Version
2.0
Downloads
45,953
Endorsements
82
Category
Player Settlement
Created
6/9/2024
Updated
11/9/2024

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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