No Wealth for the Commons - Economy Rebalance

⭐ — (73 endorsements) 📥 2,513 downloads 📌 v0.9 📅 6/22/2016
⚪ Last updated 2016

By Mickyan · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/13/2016 📅 Created: 6/22/2016
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #43 of 130 Gameplay mods in this game by downloads

📋 About This Mod

Rebalanced Economy & Loot

Version 0. 9 -Ammo boxes, coolers and first aid boxes now contain fitting "junk loot" -Minor adjustments to food and water production -Slightly more likely to find blood packs in first aid boxes

Description This mod aims to rebalance the game's economy to require a smarter approach in managing supplies while maintaining the overall difficulty and keep looting fun and worthwhile. No more barging into raider dens unprepared, knowing you'll find ammo and stimpacks in every corner! Additionally, these changes greatly increase the usefulness of settlement building and some cheaper, underused items such as pipe guns and blood packs.

Contraptions DLC recommended but not required.

All these values have been manually balanced and tested, check below if you're interested in an explanation for some of these changes.

Lastly, I can't guarantee you won't end up with piles of cash and supplies by the end game, but sure as hell it's going to be way harder to get there!

Major changes -The drop rate for ammo, meds, chems and food in containers is greatly decreased. Valuables and junk are slightly more common. -First aid containers are more likely to contain blood packs. -Raiders no longer use pre-war weapons, nor grenades. Will also wear less armor on average. -Supermutants no longer use pre-war rifles (still use heavy weapons and explosives) -Surplus from water production is now Dirty Water -Surplus from crops greatly increased -Settlement shops produce more caps -Scavenger stations produce more, harder to find items. Added a small chance to acquire meat. -Settlement general vendors now sell all types of raw resources, quantity depends on level -Settlement weapon vendors sell more ammo

Compatibility Despite far-reaching changes this is a very lightweight mod and mostly deals with leveled lists for loot, some enemies and settlement merchants.

Recommended Mods Uncapped Settlement Surplus by IDontEvenKnow  Postal Delivery Service by Akarnan Settlement Management Software by matzman666  JOURNEY - Survival Settlement Fast travel by Maduin81 Settlement Garage Sale by NotSure700

Design, Q&A Q:What's with blood packs being more common? A:They're there to help with the shortage of stimpaks. They're very slow, so they won't save you in a fight, but you'll be glad they're there when you are low on health and no stimpaks in sight. So be on the lookout for those first aid boxes and save those stimpaks for when you really

📊 Mod Details

Game
Fallout 4 Mods
Author
Mickyan
Version
0.9
Downloads
2,513
Endorsements
73
Category
Gameplay
Created
6/22/2016
Updated
7/13/2016

🔧 How to Install Fallout 4 Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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