Metallurgy pt.2 - Sheets 'n Diamond Shacks
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #166 of 170 Models and Textures mods in this game by downloads
📋 About This Mod
Visual improvement of many objects that use metal textures by adding detail. Part 2 mainly covers shacks and other metal things in DC.
Read the comment in my profile to find out why this mod is tagged "AI Assisted".
This is part 2 of a series on improving textures that I recently started.
The series deals with improving objects that use metal textures. That's why I called it "Metallurgy".
The aim is to preserve the original look without overdoing it with too much rust or similar effects.
The rust of the metallurgy series is mostly less reddish and slightly darker. Metals and rust are mostly less glossy.
This mod is intended for use with Metallurgy Part 1. The screenshots in Media show the two working together.
Update Aug. 07. 2026:
The optional 'Metallurgy pt. 2 DExtMetalShackStuff' is an ADDON for the main file of Metallurgy pt. 2, You can also use it as standalone without the main file if you want.
Part 2. ADDON covers (optional file):
-
[]the metal textures outside of Diamond City named with 'DExt...' (the big door and diverse metal structures)[/]
[]the metal railing inside of DC[/]
[]the shack metals outside of DC which are also found everywhere else in the game and which are also used on the workshop metal shacks (so be prepared to have a slightly different look on your settlement shacks that use metal parts)[/]
[]it also fixes a material bug within the 'dextmetaldetails02.bgsm' (missing specular texture reference, which made the pipes look dull; you can see it in the first ADDON screenshot)[/]
As usual I've added some mod/vanilla comparison screenshots. Screenshots were taken with my new weather and ENB setup.
Part 2. covers (main file):
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[]corrugated Metals on Shacks in Diamond City[/]
[]diverse Metal Beams, Trims and Scaffoldings in Diamond City, probably also elsewhere[/]
[]the Power Towers found in the center of Diamond City and found elsewhere[/]
[]parts of Buildings and Industrial Objects which use power tower textures[/]
[]the "Porthole" greeble object found on shacks in Diamond City[/]
Note:
If you use "Wetness Shader Fix" mod, load Metallurgy after Wetness Shader Fix.
This mod consists of textures in 4k, 2k and one with 1k, and some fixed materials.
My Other Mods
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- DreadEye2020
- Version
- 1.0
- Downloads
- 1,144
- Endorsements
- 51
- Category
- Models and Textures
- Created
- 3/13/2026
- Updated
- 8/7/2026
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