LC-1 Laser Carbine
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #27 of 337 Weapons mods in this game by downloads
📋 About This Mod
Maid Dynamics is a subsidiary of Maiden Industry Group
The LC-1 is a lightweight, compact laser weapon that allows the user to deliver punishing amounts of energy projectile fire from a small package. Developed for the Army's Next Generation Automatic Energy Rifle program, the LC-1 uses a revolutionary new approach to man portable laser weapons. The LC-1 Laser Carbine is able to match the performance of bulkier energy weapon platforms thanks to our revolutionary new heat sinking technology. Combined with our proprietary fusion cell form factor, our carbine can dish out the damage while being 20% slimmer than our competitors.
While not as modular as direct energy weapons, the LC-1 does feature a modular emitter that can either fire single blasts, or fire a simultaneous barrage of projectiles, at the cost of heat sink capacity, along with the option of a rapid fire capacitor, which can be combined together for the ultimate in commie cleaning. Dustpan and broom sold separately.
The LC-1 Laser Carbine is designed to offer a weapon that looks a little less silly in the hands of Synths and players, while still using all the same animation sets. It was built from the ground up to mimic the AER-9 Laser Rifle in the vanilla game while having a slimmer, more practical look to it. It never went into full production though, as Maid Dynamics lost the contract due to insisting on a proprietary fusion pack design. Sure they can be charged simply from any existing fusion cell, but the Army scoffed at the idea of having to replace all their ammo infrastructure.
I specifically set out to design one rifle, so the number of mods for it are limited, and all of them have their purpose. While you won't find alot of options to trick out the rifle, every one of them will change the way the weapon plays. You'll find red and blue laser capacitors which have slightly different damage models, and come in semi auto and full auto variants. The stock is collapsible, and with it out of the way you'll see a significant increase to your movement speed while aiming down sights, though the weapon will be a little less controlable. The heatsink can be extended which effectively gets you more shots per power cell, though the heavier longer weapon is a bit harder to hold steady. Finally the emitter can be swapped over to a shotgun blast emitter which will cut the weapon's range drastically, along with your heatsink capacity, however you'll find it packs one hell of a punch.
As for balance, with the number of different ways to play the game, and mods changing combat, it's hard to make it suit everyone, and then there's the perk system. I've done my best to set it on par for a weapon you'd expect to find around level 20, but your mileage may vary. Do let me know if you find it particularly weak/overpowered and I'll do
Adds the LC-1 Laser Carbine to Fallout 4's Commonwealth, a lighter, more compact laser weapon that lost the AER-9 procurement trials but is now deployed by the Institute. A lore-friendly weapon mod with strong community support (1,629 endorsements) and high download count (49,083).
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,629 endorsements and nearly 50k downloads
- Lore-friendly design that fits the Fallout universe
- Adds a new weapon option for laser builds
⚠️ Cons
- Last updated in 2018, so may have compatibility issues with newer game patches
- No screenshots or videos provided in the description
For Fallout 4 players who want a lore-friendly, compact laser rifle to add variety to their energy weapon arsenal. Ideal for Institute or laser-focused characters. Skip if you need extensive weapon customization or if you prefer modern, frequently updated mods.
💡 Beginner Tips
- Since the mod is from 2018, check if you have the latest Fallout 4 patch and consider using a mod manager to handle potential conflicts.
- Look for the weapon in the Commonwealth—likely on Institute patrols or in their facilities, so progress the main story to encounter them.
- If you're using other weapon mods, load order might matter; place this mod after major overhauls to ensure it works correctly.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Matrix Aran
- Version
- 1.0d
- Downloads
- 49,083
- Endorsements
- 1,629
- Category
- Weapons
- Created
- 4/18/2018
- Updated
- 4/21/2018
🔧 How to Install Fallout 4 Mods
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