Horizon and Nanosuit patch

⭐ ⭐ (128 endorsements) 📥 4,490 downloads 📌 v1.5b 📅 11/17/2017
⚪ Last updated 2018

By RickTheNexus · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/8/2018 📅 Created: 11/17/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 137 Patches mods in this game by downloads

📋 About This Mod

A patch for Horizon and Nanosuit.

UPDATED FOR HORIZON V 1. 5 +

-I have connected this mod to my armory activator to hide the crafting menu. The armory activator can be crafted in the equipment section of the Tech Lab. You can download the activator from this page if you don't already have it.

V1. 3: Lowered the Nanosword damage by quite a bit, I didn't take the speed of the weapon into account so hopefully its more balanced....

V1. 2: Finally added the sword from this mod. I haven't patched many melee weapons so hopefully its ok. The hilt and the blade are there for cosmetic changes. The sword now uses Horizons blade enhancements.

V1. 1: Ive made a patch for NanoArmor, a companion for this mod. I recently updated this patch so it can use any cosmetic armor part, so these two mods will probably work well together!

This is a patch that allows Horizon and Nanosuit to be more compatible.

NOTICE ON INSTALLING NANOSUIT:

When installing Nanosuit you'll get a couple of options. When creating this patch I didn't use any of them, for me none of them are necessary.

I wouldn't bother using the awkcr and AE option, its probably pointless.

Another option is for CBBE  I personally dont use CBBE! It SHOULD be ok.

I dont think the pipboy option or the glow colour option would harm anything.

I'll try to list most of the things Ive changed:

-I removed the sword, for now. I am not familiar with patching weapons in Horizon, so I don't feel comfortable adding it at the moment. I'll definitely look at adding this at some point. Zawinul added a couple of new swords, I think these will work great with Nanosuit anyways!

-Similar to my Chinese Stealth Suit patch, the Nano suit cannot be worn with armor parts and DOES NOT get a utility slot. This is because I want the suit to be a tactical option and I don't want it to overpower the rest of the clothing/armor in Horizon.

-The suit and accessories are craftable in the robotics lab under the NANO SUIT tab. They can still be found in the game world too, the same way as the original mod, starting at level 8 (lowered from level 30).

-Crafting the suit and its upgrades requires various magazine perks.

-The sword accessory that goes on your back no longer gives you a bonus to agility. Instead it gives you an armor lining slot that you can upgrade at an armor workbench. It takes the place of a backpack, so its really a tactical option if you want to use it or not.

-The jetpack and sword combo no longer fortifies agility. It is still, of course, a jetpack, but it also gives you an arm

📊 Mod Details

Game
Fallout 4 Mods
Author
RickTheNexus
Version
1.5b
Downloads
4,490
Endorsements
128
Category
Patches
Created
11/17/2017
Updated
5/8/2018

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