HK CAWS

⭐ ⭐ (828 endorsements) 📥 45,099 downloads 📌 v1.0 📅 8/5/2020
⚪ Last updated 2020

By TactaGhoul · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/5/2020 📅 Created: 8/5/2020
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #70 of 337 Weapons mods in this game by downloads

📋 About This Mod

In 1982, the US military launched the Close Assault Weapons System program, which sought to develop a new combat shotgun with much greater range and firepower than the standard-issue Remington 870. The program stemmed from an earlier JSSAP program led by Carroll Childers called RHINO. The military decided to focus on improving soldiers' close-range firepower after experiences in the Vietnam War and the British military's involvement in the Malayan Emergency. Childers' goal was to create a select-fire 12 gauge shotgun with an effective range of up to 150 meters that was faster, more powerful, and easier to control than a conventional shotgun with military buckshot. Childers also stipulated a magazine capacity of 10 rounds, weight of less than 4 kg, armor-piercing projectiles, and a redesigned case that was incompatible with commercial 12 ga. shells, but the guns themselves had to be reverse-compatible with standard buckshot. Several companies submitted shotgun designs to CAWS throughout the 1980s. HK developed the bullpup shotgun seen here, Pancor developed the Jackhammer, AAI developed shotgun based on the M16, and Atchisson submitted the AA-12. Pancor dropped out of the trials due to financial troubles, and HK's entry would eventually win the trials against the other designs. However, the CAWS program was deemed unnecessary and closed at the end of the 1980s, leaving the HK CAWS stuck in the prototype stage.

Ian from Forgotten Weapons has yet to take a look at a CAWS, so I had to dig up all the following info on how it works from primary sources.

The HK CAWS is a gas-assisted, recoil-operated, select-fire bullpup combat shotgun with a recoil-reducing mechanism. It was designed by a team of German engineers led by Helmut Weldle, who also worked on the HK USP, HK P7, HK G36, and HK VP70. The ergonomics were based on the HK G11, which was also in development at the time. The gun was designed in November 1982 and patented on December 4, 1985 (I actually managed to dig up the patent here: https://patents.justia.com/patent/4635530) The patent goes into extreme detail about how the mechanism works, but I will summarize it here:

The action can best be described as a hybrid between long-recoil operation and short-recoil operation, or what I would call a "constant floating recoil" system. The barrel moves backward with the bolt and bolt carrier when the gun is fired, but they are not rigidly locked together for the entire length of travel. Unlike a conventional rotating bolt, the force to unlock it comes from the recoil spring itself, not gas pressure or inertia. The spring tension on the barrel is greater than that on the bolt carrier, and the barrel is slowed by a braking assembly, so initially both pieces move backward together and are locked by spring tension and momentum. However, the bolt is allowed to move backward slightly faster than

🤖 AI-enhanced — based on mod data

Adds the Heckler & Koch CAWS automatic bullpup shotgun to Fallout 4, featuring custom meshes, 4K textures, animations, sounds, leveled list integration, and a unique variant. A well-received weapon mod with 828 endorsements and 45,099 downloads, last updated in 2020.

✨ Key Features

Adds the Heckler & Koch CAWS automatic bullpup shotgun to the Commonwealth.
Features custom meshes and 4K textures for high visual fidelity.
Includes custom animations and sounds for an immersive experience.
Integrates with leveled lists, allowing the weapon to appear in gameplay naturally.
Includes a unique variant of the weapon.

📊 Pros & Cons

✅ Pros

  • Community favorite with 828 endorsements and over 45k downloads—clearly a hit.
  • Full package: custom meshes, 4K textures, animations, and sounds—no corners cut.
  • Leveled list integration means you'll find it in the world without console commands.

⚠️ Cons

  • Last updated in 2020—might have compatibility issues with newer game patches or DLC.
  • No mention of compatibility with other weapon mods or DLC, so potential conflicts.
  • Requires manual installation or mod manager setup—no installer provided.
🎯 Is This For You?
For Fallout 4 players who want a high-quality, realistic shotgun with a unique look and feel. Perfect for weapon collectors and those who enjoy immersive, lore-friendly additions. Skip if you prefer energy weapons or want gameplay-altering features—this is purely a weapon addition.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Use a mod manager like Vortex or Mod Organizer 2 to avoid manual file placement errors.
  • Check your load order—place this mod after any weapon overhaul mods to ensure leveled list integration works.
  • If you're on PC, make sure you have the latest game patch and DLC installed to avoid compatibility issues.

📊 Mod Details

Game
Fallout 4 Mods
Author
TactaGhoul
Version
1.0
Downloads
45,099
Endorsements
828
Category
Weapons
Created
8/5/2020
Updated
8/5/2020

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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