Hacking science
⚪ Last updated 2017⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #149 of 155 Gameplay mods in this game by downloads
📋 About This Mod
What's this, another locked terminal? This mod introduces new ways to obtain access to potential valuable computer data without the need to play the traditional mini-game. They are faster and will still give you EXP, but they have certain
What's this, another locked terminal? This mod introduces new ways to obtain access to potential valuable computer data without the need to play the traditional mini-game. They are faster and will still give you EXP, but they have certain requirements to perform.
There are now 4 ways to hack a terminal:
SOLUTION 1: ELECTRIC ATTACKS
You can hit a terminal while wielding an ELECTRIC-INFUSED attack to corrupt the security and LOWER IT BY ONE LEVEL. That means you have to hit high levels of security repeatedly to unlock it. However, this method DOESN'T WORK ON MASTER security.
Electric weapons are typically weapons mods that adds into melee weapons, although POWER ARMOR can also be equipped with electricity. PULSE Grenades and Mines will work in one attack, but still won't work on master security.
(new) Alien Blaster and Gamma Guns works too. Don't fire too quickly in a row. (new) Institute Electrolasers mod is now compatible. Place that below in the load order.
SOLUTION 2: PASSWORD CRACKER
Using SCIENCE perks, you can melee/bash a terminal to install a device that will shortly unlock the terminal for you. The device uses FUSION CELLS instead AA batteries and will use more depending on the SECURITY LEVEL.
No Science perk = Novice --> Uses 4 Science level 1 = Advanced --> Uses 6 Science level 2 = Expert --> Uses 8 Science level 3 = Master --> Uses 10
The device won't be visible on WALL TERMINALS.
SOLUTION 3: MENTAT DRIVE
If have high intelligence, you can let the game automatically hack the terminal for you, at the cost of one MENTAT. 7 INT = Novice 8 INT = Advanced 9 INT = Expert 10 INT = Master
Now, to do this, you have to access the MINI-GAME SCREEN, which means you need the HACKING perks to use this method. At that screen, enter and exit the PAUSE SCREEN to trigger the mentat and get in. By the way, it won't actually apply the mentat on you, it just removes one from your inventory.
SOLUTION 4: HACKING MINI-GAME
This is still an option. You put perk points into the HACKING perk for a reason, right? The difficulty is unchanged.
This base mod only affects terminals from Vanilla Fallout 4. That means terminals from DLCs add-ons are likely not affected. You'll need the mod addon HackingScienceAddons.esp to add compability to Automatron, Far Harbor and Nuka World. Oh, after you activate the mod, it only starts once you move to a new area. If you saved in front of a locked terminal, exit the area and come back.
USER FEEDBACK
I decided to upload a bunch of my mods from Bethesda.net to the nexusmods.com website, but my target audience is the console userbase of Fallout 4. While I'll be happy to read any feedback, comm
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Kisha
- Version
- 1.07
- Downloads
- 1,742
- Endorsements
- 56
- Category
- Gameplay
- Created
- 8/31/2016
- Updated
- 2/11/2017
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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