Gunners Overhaul - Initially Friendly Gunners
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 29 Factions mods in this game by downloads
📋 About This Mod
by BangBangYouAreDead
The faction mod you never knew you needed! Finally, the Gunners can become what they should have always been: hard-as-nails mercenaries that only waste bullets if they know they're getting paid, not just because someone in a blue and yellow jumpsuit happens to wander into their sight-lines.
Welcome to Gunners Overhaul.
Essentially this mod makes the Gunners friendly to the player at the start of the game. It also makes all containers and useful items in Gunner areas belong to the Gunner faction, which means you have to steal it from them.
There's a lot of things I don't like about Fallout 4 compared to previous Fallout games, but most of these things come down to a single aspect: the loss of player choice. Factions are one such instance of this. The Gunners are supposed to be a mercenary group, so I was looking forward to a Talon Company / Fighter's Guild-style quest with some lawful evil stuff going on. Instead, the Gunners are just reskinned Raiders. Not only is this boring and more in keeping with the FPS-style of FO4, it completely destroys the player's opportunity to make choices about how he or she will interact with that faction. I found that sad and un-immersive, so I made this mod to fix it.
Welcome to V1. 3! New features include:
- []A repeatable radiant quest ("Gunner Contracts") which you can pick up from any of the Contractors in the Third Rail, the Dugout Inn, or the bar at Bunker Hill. They'll say "come back in a little while", but that's just to start the quest up behind the scenes - talk to them again and they'll offer you the quest. Please note that once you have started a contract with one of the Contractors, only that Contractor will talk to you about the contract. You'll have to complete the quest if you want to start a contract with a different Contractor.
- []Three Gunner Mercenaries who are available to be your companion, found at the Gunner's Plaza, Hub City Auto Wreckers, and Vault 95.
- []Voices and lip sync for all miscellaneous Gunner dialogue, and for the Quartermasters.
- []Numerous bug fixes (see below).
In general terms, this mod makes Gunners seem like an imposing but ultimately neutral force in the Commonwealth. As you wade through Ghouls, Raiders, Synths and other degenerates, you'll know be happy to spot that white spray-painted skull in the distance. Now the Gunners represent order through swift and painful just
Gunners Overhaul - Initially Friendly Gunners transforms the Gunners from generic reskinned Raiders into a more interesting faction. With 3,286 endorsements and 116,079 downloads, this 2016 mod is a popular choice for Fallout 4 players seeking deeper faction dynamics. The mod makes Gunners initially friendly, adding new layers to encounters and story.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (3,286 endorsements) — this is a proven overhaul, not a random tweak
- Massive download count (116k) means it's been battle-tested by tons of players
- Fixes a common complaint: Gunners being boring reskins — adds real faction depth
⚠️ Cons
- Last updated in 2016 — likely outdated for current Fallout 4 versions and DLC, may need patches
- Changing Gunners to friendly might break quests or cause unexpected behavior — test carefully
For Fallout 4 players who want more depth from the Gunners and enjoy faction overhauls. If you're tired of them being just raiders with better gear, this adds a fresh twist. Skip if you prefer lore-friendly vanilla behavior or want a comprehensive overhaul with detailed documentation.
💡 Beginner Tips
- Since the mod is from 2016, check if you need compatibility patches for DLC like Far Harbor or Nuka-World
- Load order matters: place this mod after other faction overhauls to avoid conflicts
- Start a new game or load a save before meeting Gunners to ensure the friendly behavior applies correctly
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- BangBangYouAreDead
- Version
- 1.3
- Downloads
- 116,079
- Endorsements
- 3,286
- Category
- Factions
- Created
- 6/13/2016
- Updated
- 12/20/2016
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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