Fully Functional Wild and Fresh Crops

⭐ ⭐⭐ (1,090 endorsements) 📥 27,469 downloads 📌 v2.01 📅 4/27/2022
⚪ Last updated 2024

By Tenhats · Crafting - Home/Settlement

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/25/2024 📅 Created: 4/27/2022
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #90 of 116 Crafting - Home/Settlement mods in this game by downloads

📋 About This Mod

Most mods that add wild or fresh crops don't set them up correctly. They don't link the crop's AVI and Leveled List to the WorkshopParent quest array. Doing this is needed for settlers assigned to crops to generate their respective items and put them in the workshop inventory without action on your part. Like how vanilla crops work.

So this fixes that issue. If you plant a fever blossom and assign someone to it your settlement will passively generate more fever blossoms in the workshop inventory.

All files are flagged ESL.

Details

  • []31 Wild and Fresh Crop types total. Every crop in the game has been included, even the exceptionally rare.

    []Wild Corn, Fresh Carrots, Tarberries, Sap Buckets, and the like are added to the end of the vanilla Food category.

    []3 New Categories added to the resources tab.

    []Herbs next to Misc. Contains Flowers, Lure Weed, and so on. 18 Herb types.

    []Fungus next to Herbs. 4 Fungus types.

    []Planters next to Fungus. Planters snap to other planters and planter tables. Planter tables are found in Resources>Misc. Contains 11 Wild, 5 Fresh, and 6 Vanilla planter variants; 22 total.

    []Tarberries, Lureweed, and aquatic Bloodleaf variants require water. They tend to hug the floor so I suggest either placing them in shallow water or using the Place Everywhere mod.

    []Comes with support for rare crops such as the Warwick Melon, "Experimental Plant", Institute Gourd, and Cave Fungus which are contained in the above categories.

    []Herbs and Fungus generally produce . 25 a piece. Settlers assigned will still produce 6 total food so long as enough plants are available. My logic is melons are more nourishing than carrot flowers.

    []Some larger crops cost more but produce more. For example, the small Tarberry patch produces the standard . 5 food and costs 1 Tarberry. The much larger patch produces 1. 5 and costs 3 Tarberries to plant.

    Installation Options

    • []Complete Edition contains all the above. Comes with a FOMOD installer with 3 optional extras: Bountiful Harvests, Alternative Wild Plant Names, and Auto Lootman Patch.

      []Basic Edition is very lightweight containing no BA2s and no assets other than the injection script. Consequentially excludes Planters, Raw Sap Bucket, Sugar Maples, Institute Gourd, and Cave Fungus. For those who like to keep it simple and small.

      Highly Compatible

      A script injector handles both the menus and the workshop quest so there

🤖 AI-enhanced — based on mod data

Adds Wild and Fresh crops to Fallout 4 that settlers will passively harvest and store in the workshop, similar to vanilla crops. Includes optional planters for placement. A practical settlement mod for players wanting more crop variety without manual harvesting.

✨ Key Features

Adds Wild & Fresh crops to the game.
Settlers passively harvest these crops and place items in the workshop.
Includes optional planters for crop placement.

📊 Pros & Cons

✅ Pros

  • Settlers do the work for you—no more manual harvesting.
  • Adds variety to your settlement farming options.
  • Optional planters give you flexibility in layout.

⚠️ Cons

  • Last updated in February 2024—may not be compatible with the latest game patches.
  • No screenshots or additional documentation to show what the crops look like.
🎯 Is This For You?
For Fallout 4 settlement builders who want to expand their farming options without extra micromanagement. If you enjoy automating resource collection and adding visual variety to your settlements, this mod fits. Skip if you're looking for major gameplay overhauls—this is a simple addition.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you assign settlers to the crops like you would with vanilla ones.
  • Place planters on flat ground to avoid clipping issues.
  • Check your workshop storage after a few in-game days to see the harvested items.

📊 Mod Details

Game
Fallout 4 Mods
Author
Tenhats
Version
2.01
Downloads
27,469
Endorsements
1,090
Category
Crafting - Home/Settlement
Created
4/27/2022
Updated
2/25/2024

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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