Flare gun fire damage
⚪ Last updated 2016⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 4.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #136 of 338 Weapons mods in this game by downloads
📋 About This Mod
Adds fire(energy) damage with burning effect to the Flare gun , like in NV(and other games). Used to call Minutemen, and BBQ raiders. Watch them BURN!
FLARE GUN FIRE DAMAGE
---------------------Description------------------------------
Felt that the flare gun was almost useless, and wanted a flare gun more akin to the New Vegas(or TF2/Far cry 3) flare gun, which burned the target. Now firing the weapon at a target, deals normal ballistic damage and fire damage(energy), engulfing the target in flames. If the target dies from the Flare gun, it burns, resulting in a charred corpse(most of the times, not robots).
Added craftable ammunition at the Chemistry station, under Utilities. 10 Flares for -2 Adhesive -1 Nuclear Material -2 Oil -5 Plastic -1 Steel
There are 2 versions: Normal(Fire_flare_gun.esp) and increased damage(Fire_flare_gun_more_damage.esp) for those who use more buffed weapons mods(like Weapon Balance Overhaul).
Normal-------------10 Ballistic -------------20 Energy(Fire)
Increased Damage--15 Ballistic --40 Energy(Fire)
>>>KNOWN ISSUE<<<
For some reason adding another damage type to the gun makes the flare explosion deal some damage. In vanilla it did not. But looking at the wiki page for the Flare gun it says 10(Ballistic)+110(radiation)?!? I think is something linking the flare explosion to the added damage, but I modified only the base weapon damage and added flames sfx. So no idea what it's the cause; looked at both projectile and explosion with no luck.
So, TL;DR, shooting the flare at the ground(or other surface) deals damage.
Depending on how near the projectile hit is to the target, surface, Todd's whim, the damage is somewhere between 40-80(60-100 for more damage version). Since most targets move I don't think this is a problem, might be an advantage at lower levels, but a LV 5 armored target takes 4-5 hits to take down, and you obtain the gun around that level.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- zickeli7
- Version
- 1.0
- Downloads
- 1,275
- Endorsements
- 61
- Category
- Weapons
- Created
- 6/1/2016
- Updated
- 6/11/2016
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