Fiddleflaps Vids - Graygarden Settlement Blueprint
🟠 Updated over a year ago⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #37 of 39 Transfer Settlement Blueprints mods in this game by downloads
📋 About This Mod
I recorded a tour of the build for my YouTube channel which also features my other settlement builds:
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Settlement Resources
Food: 36 | Water: 22 | Power: 100 | Defense: 54 | Beds: 12
Installation
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[]Either install with a Mod Manager or extract the files and copy to your Fallout 4 game folder.
[
]Ensure you have Transfer Settlements, HUDFramework and F4SE (including the script files) installed.[]The blueprint uses Slot 25, if you have an existing blueprint using this slot you will need to move the blueprint .json file to different folder
Importing
Travel to the required location and then import the settlement via the Transfer Settlements holotape, detailed instructions on this process can be found on the Transfer Settlements mod page.
Before importing the settlement, I would recommend running the cleanup batch file provided in the optional files section. This will disable the following normally un-scrapable objects:
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[]Mr Handy Parts
[]Wrecked Car
[]Tree and Rock Cluster
In addition to these objects the batch file will also disable the planters in the greenhouse and the existing Mutfruit trees, the blueprint includes replacements for these objects.
IMPORTANT – do NOT use the scrapall command or manually scrap any of the planters in the greenhouse or Mutfruit trees in the crop field. Doing so will remove the animation markers for the robots tending the crops. Either use the cleanup batch file provided in the optional files or disable those objects manually using the console.
Once the batch file has been run (or you have manually disabled the required objects yourself) manually scrap any other remaining objects (see note below) and to ensure the settlement imports correctly enable the following options from within the holotape:
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[]Enable ‘Import original items (not built by the Player)’.
[
]Enable 'Import DLC items / Import mod-added items'.[]Enable 'Import wired power connections'.
[]Enable 'Restore snapped power connections'.
Note: The settlement is designed around the vanilla location and uses some objects and items that are normally un-scrapable. Using a scrapping modwould allow those objects to be removed, so ideally should be disabled when clearing the settlement before importing. Additionally using any mods that ‘clean up’ the location or alter its terrain could cause the settlement to not import as intended.
My Other Settlement Blueprints
[]Abernathy Farm
[]Boston Airport
[]Croup Manor
[]Costal Cottage
[]Covenant
[]Echo Lake Lumber
[*]Egret Tours Marina
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[]Enable ‘Import original items (not built by the Player)’.
A fully decorated Graygarden settlement blueprint for Fallout 4, built with vanilla and DLC assets plus console-spawned extras. It's a lore-friendly build for players who want a ready-made settlement without the work. With 274 endorsements and 14,356 downloads, it's a popular choice among blueprint users.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 274 endorsements and over 14k downloads
- Lore-friendly build that fits the game world
- Saves you hours of settlement building time
⚠️ Cons
- Requires the Transfer Settlements mod to import
- Some assets are console-spawned, which may not be available on all platforms
- Blueprint may conflict with other settlement mods that alter Graygarden
For Fallout 4 players who want a pre-built, lore-friendly settlement at Graygarden without spending time on construction. Perfect for those who enjoy settlement building but prefer a ready-made design. Skip if you prefer building your own settlements or don't use Transfer Settlements.
💡 Beginner Tips
- Make sure you have the Transfer Settlements mod installed and its holotape to import blueprints.
- Check that you own all DLCs referenced, as the blueprint uses DLC assets.
- If you're on PC, you can use console commands to spawn any missing assets, but on console you may need to place them manually.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Fiddleflap
- Version
- 1.0
- Downloads
- 14,356
- Endorsements
- 274
- Category
- Transfer Settlement Blueprints
- Created
- 9/12/2023
- Updated
- 11/30/2024
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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