Federal Cache 84NE The sleeper awakens

⭐ ⭐ (261 endorsements) 📥 4,839 downloads 📌 v1.5 📅 3/28/2017
⚪ Last updated 2017

By greekrage · Player Settlement

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/30/2017 📅 Created: 3/28/2017
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #105 of 133 Player Settlement mods in this game by downloads

📋 About This Mod

Military cache overhaul and settlement enabled

OK  my  military freaks ...here  is  a little present...

You  know  that  worthless  thing  they  call  a Federal cache thats  more  trouble  than  its  worth  at  the  a$  end of  hell  ?? Well  NO  MORE!! It  now  has  a purpose !!

Here  my  dear  friends  is  my  version  of  what  a "cache"  should  be  especially  when  we  are  talking  a  military  cache.

The  beauty of  this  location  is  that  its  UNDERGROUND.

Yes  under ground  and  that  is  where  all  the  goodies  are.

Enough  room  for  A LOT  of  settlers  and  vendors  with  all  the  comforts  of  any  surface dwelling .

This  mod  has  more  "toys"  than  you  can  imagine...from  several  elevators,lifts,freight elevators  to  a  big  a$  "sunroof" that opens to  reveal the  "starry sky"    or  sunshine  (hopefully  you  dont  open  it  during  a  rad  storm..:P).

The only down side  of  this  location  is  the  location  itself that  makes  settlers  show  up  VERY  late...or  never...  (probably  the  rads.. P ) .

Ive  added  a trigger  that  forces  the  weather  to change    so  if  you  see  a  prolonged rad  storm..go  downstairs  a  walk  towards  the  freight  elevator  and  it  should  start  to  change . Or  outside    you  can  leave  the  area  and  come back (not  too  far  away ).

So  i  suggest moving  as  many  as  you  want  from  somewhere  else   or  spawn  them (npc  spawner    doesnt  work  for  the  same  reason  as  above). You  can  use  various  mods  that spawn  settlers  or  simply  type this  in  the  console:  player.placeatme 00020593 3   (  last  digit  is  how  many  you  want).  Once youve  spawned   them  enter  workshop mode  and  move  them  to  where  you  are  so  they  become  legit  for  the  location.

The  map marker  is  enabled  for  fast  travel  so  you  dont  take  forever  to  go  there.

WARNING !!!!  save  away  from  the  location and  THEN  install  this  mod   or  stuff  like  automations  wont  work. (  and  by  "AWAY "  i  mean  FAR  away  like  another  settlement .) Requirements  are The Far Harbor DLC and nothing else.

For lore's  sake...

"General Patric Johnson was  in  charge   of  this  facility . One  day  as  they  were  sitting  around  doing  every  day  maintenance they  heard  the  communications  about  a war... After inquiring about  this  "war" he  was  told  to  "STAY PUT  "  and take no action no matter  what  he  hears  or  sees....

Then  as  the  days went  by  he  saw  the  flashes ...

He knew  that  this  was  a  nuclear strike  but he  couldnt  just  stand  by  doing  nothing... As

📊 Mod Details

Game
Fallout 4 Mods
Author
greekrage
Version
1.5
Downloads
4,839
Endorsements
261
Category
Player Settlement
Created
3/28/2017
Updated
3/30/2017

🔧 How to Install Fallout 4 Mods

Download from Nexus.

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