Digi-Fu's Red Rocket Truck Stop blueprint - Restoring the Commonwealth
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #20 of 42 Transfer Settlement Blueprints mods in this game by downloads
📋 About This Mod
Red Rocket Truck Stop Minutemen settlement created from my Nora campaign. Features a repair shop and a large warehouse to store / display up to 15 power armor frames as well as the armor pieces found in the Commonwealth.
Changelog:
1. 0 - settlement blueprint release, item_count: 1804
Introduction:
My second complete playthrough of Fallout 4 had Nora as the Sole Survivor this time and I played her like the lawyer I envisioned her as, passionate about what she believes in but measured, deliberate. Her integrity is her foundation which made for some interesting quest choices. She's an eternal optimist, and it was even more important keeping that way waking up into this wasteland and later finding out about her son. All of this is reflected on how the settlements would be designed and built in this Restoring the Commonwealth campaign.
This is my Red Rocket Truck Stop settlement blueprint using the Transfer Settlements utility. It goes directly into Slot #7.
Design Notes:
All of my settlements are self sustaining setups capable of managing their own food, water, defense and contributing into the junk/meat train running through all of the settlements in the Commonwealth. There's enough crop that's farmed where if a settler/farmer was kidnapped or killed for x reasons, the resulting drop in production does not take the yield below the population number.
This settlement is considered Small among my builds so there are enough beds and resources to cover a population of 10
.
I use Scrap Everything to remove debris / trash and also structures if they can be rebuilt either using DLC assets or mods which is detailed in the Requirements section above.
Noting the building mesh for Clean & Simple conflicts with Scrap Everything and the latter will override. You'll need to use FO4Edit to modify the records in order for Clean to take precedence (load order has no effect) assuming you are also going to use both these mods.
I also use several Clean variants of textures to reflect Nora's meticulous style but that is purely optional. Clean Shacks are a requirement however as the wood pieces actually replace the game objects so please make sure that's the direction you want to go in game.
[]Clean Snap'n Build
[]Clean Wasteland Workshop
[]Clean Barns
[]Clean Wareho
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Digi-Fu
- Version
- 1.0
- Downloads
- 2,413
- Endorsements
- 136
- Category
- Transfer Settlement Blueprints
- Created
- 12/20/2018
- Updated
- 12/20/2018
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