Diary of a Madman

⭐ ⭐⭐ (2,431 endorsements) 📥 151,310 downloads 📌 v1.0 📅 7/3/2020
⚪ Last updated 2020

By Project Valkyrie Discord Server · Quests and Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/3/2020 📅 Created: 7/3/2020
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #68 of 69 Quests and Adventures mods in this game by downloads

📋 About This Mod

There's no "i" in "team", but there is an "m" and an "e" in that motherf*cker.

- Kobe Bryant


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What is this mod about?

Choice. Specifically alternate ways to beat the game. Traditional Fallout was a role playing game. The series has strayed from those origins:

- We can blow up Megaton in Fallout 3. Why can't we blow up Diamond City in Fallout 4? How about an optional quest presenting dilemmas that might lead us to feel destruction is a reasonable thing to do, with consequences for our actions, replayability, and options to escalate or de-escalate the situation?

- Suppose we tire of being "General" of the Minutemen, or never want to do work for that faction at all? How about an option to Kill Preston, become enemies with The Minutemen, and blow up The Castle, but still keep our settlements and claim new ones? The base game makes it impossible to do this. Even if we join the Raiders in Nuka World and start pillaging the Commonwealth, Preston won't become an enemy. That doesn't make sense.

- If we choose to destroy The Railroad, walking in and shooting them doesn't provide enough closure. After murdering them, how about we detonate some explosive charges on the support beams and collapse the roof over their corpses, forever burying them in rubble?

- The end sequences when destroying The Prydwen and The Institute are pretty cool, but a lot of us don't love the grind, mental gymnastics, and alliances we're forced to accept in order to do make that stuff happen. When we blow up those guys, if that's something we choose to do, let's do it on our terms, for our reasons, and not because some under-qualified faction leader orders us to do it, over our objections, for reasons which make little sense.

- When choosing any of the above options, the game and the characters in it should respond appropriately to our choices.

Didn't you make an alternate ending mod like this before?

This mod is the Ying to Project Valkyrie's Yang of alternate endings- and yes, you can do both: make peace with all factions during Project Valkyrie, then blow up any or all of them with this mod. You can also skip the peace process and jump straight into murdering people. Project Valkyrie is not required for this mod to work.

Thanks JuiceHead for the comprehensive review!
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I don't want to side with anyone

In Fallout New Vegas, there was a character called Yes Man who allowed you to complete the main quest without siding with one of the other main factions (NCR, Legion, Mr. House). Same concept here.

🤖 AI-enhanced — based on mod data

Diary of a Madman is a quest mod for Fallout 4 that lets you complete the main story without siding with any faction. It adds six quests, including options to destroy Diamond City, Railroad HQ, The Castle, The Institute, and The Prydwen. With 2,431 endorsements and 151,310 downloads, it's a popular choice for players seeking alternative endings.

✨ Key Features

Adds six new quests to the game.
Allows you to beat the game without siding with any faction.
Includes options to blow up Diamond City, Railroad HQ, and The Castle.
Includes options to take out The Institute and The Prydwen.

📊 Pros & Cons

✅ Pros

  • Huge community trust (2,431 endorsements) — this mod is proven.
  • Massive download count (151,310) — clearly a lot of people are using it.
  • Gives you real choices to blow up major locations — perfect for evil playthroughs.

⚠️ Cons

  • Last updated in 2020 — might have issues with the latest game patches.
  • Only six quests — if you're expecting a huge expansion, this might feel short.
🎯 Is This For You?
For Fallout 4 players who want to break free from faction railroading and craft their own ending. Also for those who enjoy chaotic, destructive playthroughs. Skip if you prefer lore-friendly or faction-driven stories.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to load this mod after the main quest mods to avoid conflicts.
  • If you're using a mod manager, let it handle the file placement to avoid issues.
  • Consider quicksaving before triggering the destruction quests — they might be irreversible.

📊 Mod Details

Game
Fallout 4 Mods
Author
Project Valkyrie Discord Server
Version
1.0
Downloads
151,310
Endorsements
2,431
Category
Quests and Adventures
Created
7/3/2020
Updated
7/3/2020

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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